Gun Guard: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Character Level !! Damage | ! Character Level !! Damage Reduction !! ECP Usage !! Cooldown | ||
|- | |- | ||
| align="left" | 55 || 33% || 10 ECP<br>per second || 5 Seconds | | align="left" | 55 || 33% || 10 ECP<br>per second || 5 Seconds | ||
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== Tips and Details == | == Tips and Details == | ||
*Similar to [[Roll]] and [[Shadow Step]]'s {{CX}} get-up attack, the additional counter effect of this skill is a passive effect and can be triggered anytime, without requiring the skill to be on your skill bar. | *Similar to [[Roll]] and [[Shadow Step]]'s {{CX}} get-up attack, the additional counter effect of this skill is a passive effect and can be triggered anytime, without requiring the skill to be on your skill bar. | ||
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== Updates == | |||
*04/21/2016 KR | |||
**Casting Speed increased. | |||
**Damage Reduction increased. | |||
**Back Counter will only activate when using the skill. | |||
**Back Counter Activation Chance increased. | |||
**Back Counter Cooldown decreased. | |||
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== Alternative Names == | == Alternative Names == |