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:''For the Mount by the same name, see [[Nightmare (Mount)]].
__NOTOC__{{Languages|Nightmare}}
__NOTOC__{{Languages|Nightmare}}
<div style="float: right;">{{#ev:youtube|oW2flxFXcJo|300}}</div>
{{#ev:youtube|oW2flxFXcJo|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:DemActive3.png]]
| [[File:DemActive3.png]]
| {{SkillType|SA|S}} Cause a powerful force of demonic energy to encroach onto nearby enemies in an instant. (Can be used in midair)<br>
| {{SkillType|SA|S}} Corrode the area in an instant with powerful demonic energy (Can also be activated midair). Enemies hit will have their dark attribute resistance reduced and can be dealt with continuous damage within 5 seconds as their field of vision is hindered. While casting, press the skill key again to use a [[Combination|Combination Gauge]] and attack a nearby enemy.
While darkness encroaches, an enemy's Dark Property resistance is reduced and they take continuous damage while their vision is disturbed for 5 seconds.<br>
When cast, press the skill key again to use the combination gauge to track down and attack nearby enemies
|-
|-
|
|
|{{SkillText|Nightmare}}
| {{color|#FFC000|Nightmare|b=1}}
{{SkillText|Lu|4}}
*Press the [Skill Key] again to target and attack a nearby enemy.
*1 Combination Gauge is used per attack (Max 10).
|-
|
| {{SkillText|Lu|4}}
|-
|-
|
|
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class           !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level !! Skill Requirement
! Class !! Level Required
|-
|-
| [[Diabla]] || 30 || 87 || 33 || 39 || {{SkillText|SkillQuest|2}}
| [[Diabla]] || 30
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! rowspan="2" | Character Level !! colspan="2" | Damage (Physical) !! colspan=3 | [[Status Effects|Nightmare]] !! colspan="2" | Max Hits !! rowspan="2" | CP Gain !! rowspan="2" | CP Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan=3 | {{se|317|Nightmare||ed}} !! colspan="2" | Max Hits !! colspan="2" | Combination Gauge !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Demonic Energy Release !! Nightmare !! Dark Resistance Decrease !! HP Drain !! Duration !! Demonic Energy Release !! Nightmare
! Demonic Release !! Nightmare !! Resistance to Dark Attributes Decrease !! HP Drain Per Second !! Duration !! Demonic Release !! Nightmare !! Gain !! Usage
|-
| colspan=12 | '''Normal'''
|-
| {{PvE}} || 3236% || 333% || rowspan=2 | 250 || rowspan=2 | 30% of Average Physical / Magical Attack || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 0~10 || rowspan=2 | 4 || rowspan=2 | 0~10 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
|-
| {{PvP}} || 1168% || 119%
|-
| colspan=12 | '''[Enhanced]'''
|-
|-
| align="left" | 30 || 3332% || 319% || rowspan=2 | ? || rowspan=2 | ?% of Physical/Magical<br>attack power/second || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 0~10 || rowspan=2 | 4 CP || rowspan=2 | 0~10 CP || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
| {{PvE}} || 3883% || 399% || rowspan=2 | 250 || rowspan=2 | 30% of Average Physical / Magical Attack || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 0~10 || rowspan=2 | 4 || rowspan=2 | 0~10 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
|-
|-
| align="left" | [Enhanced] 87 || 3998% || 383%
| {{PvP}} || 1401% || 144%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Nightmare|Empowered, Gigantic||130}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
<br>
! colspan=4 | Empowered Nightmare !! colspan=2 | Gigantic Nightmare
 
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
== Total Damage ==
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !!  colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect
{{Damage|true|LuCiel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|dmg=3883, 399
! Demonic Energy Release !! Nightmare
|pvp_dmg=1401, 144
|-
|hits=1, 0
| 33 || rowspan=2 | {{SkillText|Empowered|120}} || 3998.4% || 382.8% || rowspan=2 | 39 || rowspan=2 | {{SkillText|Gigantic|130}}
|hits_max=1, 10
|-
|empowered=true
| align="left" | [Enhanced] 87 || 4797.6% || 459.6%
}}
|}  
*Damage ranges from 0~10 Combination Gauge consumed.
<br>
 
== Related Skills ==
{{SkillTable
|DemPassive6.png; Communication - Absorption;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
[[Image:NightmareDarkness.png|thumb|The opponent's screen after being hit by Nightmare.]]
*The enemy's screen becomes dark and muddled when they are hit with this skill, making it harder to see.
*The enemy's screen becomes dark and muddled when they are hit with this skill, making it harder to see.
*The skill will pull in any surrounding enemies even from outside the explosion's range, ensuring more enemies are hit by the explosion.
*Only the explosion does high damage. The warping lacks an initial hit.
*Only the explosion does high damage. The warping lacks an initial hit.
**However, the explosion's hitbox persists for the first two warps, meaning if the initial explosion kills all enemies around you, and you then warp to an enemy near another set of enemies, all those enemies will be hit be the explosion as well, making it potentially good at clearing with the right setup.
**However, the explosion's hitbox persists for the first two warps, meaning that if the initial explosion kills all enemies around you, and you then warp to an enemy near another set of enemies, all those enemies will be hit be the explosion as well, making it potentially good at clearing with the right setup.
*Due to the skill gaining 4 CP itself, you only need 6 CP to be able to warp 10 times, as long as you switch from Ciel.
*Due to the skill gaining 4 gauges itself, you only need to have 6 to be able to warp 10 times, as long as you switch from '''Ciel'''.
<br>
<br>


== Trivia ==
== Gallery ==
*Conceptually similar to '''[[Flying Kite]]''', using 1 CP per warp instead of 1 Energy
<gallery>
File:NightmareDarkness.png|The opponent's screen after being hit by [[Nightmare]].
</gallery>
<br>
<br>


== Updates ==
==Updates==
*05/19/2016 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
**Can be used in mid-air.
|-
**"'''Reversed'''" attribute changed to "'''Gigantic'''".
! colspan=2 | Date !! colspan=2 | Changes
*06/02/2016 KR
|-
**"'''Reversed'''" attribute reset.
! KR !! NA !! PvE !! PvP
*09/08/2016 KR
|-
**Fixed target being hit even though dodging first hit.
| 05/03/2016 || 09/07/2016  || colspan=2 align="left" |
*11/16/2016 KR
*'''Nightmare''' added.
**Tooltip improved.
|-
| 05/19/2016 || - || colspan=2 align="left" |
*{{buff|Can be used in mid-air.}}
*'''Reversed''' trait changed to '''Gigantic'''.
|-
| 06/02/2016 || - || colspan=2 align="left" |
*"'''Reversed'''" attribute reset.
|-
| 09/08/2016 || - || colspan=2 align="left" |
*Fixed target being hit even though dodging first hit.
|-
| 11/16/2016 || - || colspan=2 align="left" |
*Tooltip improved.
|-
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |
*Tooltip error in [Enhanced] level fixed.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |
*Fixed issue where can home the target out of the range.
|-
| 02/22/2018 || 04/18/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{buff|Nightmare damage increased.}}
*{{nerf|Demon Release damage decreased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*None
| align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*No longer a sealed skill.
|-
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
*{{buff|No longer launches enemies.}}
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Lu/Ciel}}
|Color={{ColorSel|CharLight|Lu/Ciel}}
|KR=나이트매어          |KRName=Nightmare
|KR=나이트매어          |KRName=Nightmare
|CN=噩梦          |CNName=Nightmare
|FR=Cauchemar |FRName=Nigthmare
|DE=Albtraum |DEName=Nightmare
|BR=Pesadelo |BRName=Nightmare
|ES=Pesadilla |ESName=Nightmare
|PL=Koszmar |PLName=Nightmare
|IT=Incubo |ITName=Nightmare
|JP=ナイトメア |JPName=Nightmare
}}
}}
<br>
<br>
 
{{SkillNav - Diabla}}
{{DiaSkills}}
[[Category: Strength Skills]][[Category: Special Active Skills]]
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