Template:SkillText: Difference between revisions
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| Abgrund=obtain 1 Absorption everytime the projectile explodes. | | Abgrund=obtain 1 Absorption everytime the projectile explodes. | ||
| Chaos Feld=5 MP is burned per hit. | | Chaos Feld=5 MP is burned per hit. | ||
| Befeiung Feld=타격에 성공한 적 1개체 당 [해방된 힘] 1중첩 증가 (each enemy that has been hit successfully will increase [Liberated Force] by 1 Overlap) | |||
}} | }} | ||
| Nichts Feld= | | Nichts Feld= |