Guard: Difference between revisions
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Not sure if bug or just unlisted, but this has been removed.
Gameboy224 (talk | contribs) No edit summary |
Gameboy224 (talk | contribs) (Not sure if bug or just unlisted, but this has been removed.) |
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| [[Image:SI_GUARD.png]] | | [[Image:SI_GUARD.png]] | ||
| {{SkillType|A}} Increases the damage reduction effect of all Heavy Stance behavior. Pressing the skill key while attacked launches a cannonball. Hold the skill button to keep the stance while consuming MP. (Super Armor status) | | {{SkillType|A}} Increases the damage reduction effect of all Heavy Stance behavior. Pressing the skill key while attacked launches a cannonball. Hold the skill button to keep the stance while consuming MP. (Super Armor status) | ||
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*This skill can be used to delay the animations of certain skills. [[6-1|Uno Hound]] can spin and Guard can be held down while you are taking damage, then you can use [[Pandemonium]], [[Pain of Caladbolg]], etc. | *This skill can be used to delay the animations of certain skills. [[6-1|Uno Hound]] can spin and Guard can be held down while you are taking damage, then you can use [[Pandemonium]], [[Pain of Caladbolg]], etc. | ||
*As long as you are near a wall, you can guard against any move that don't attack from behind. | *As long as you are near a wall, you can guard against any move that don't attack from behind. | ||
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*09/14/2017 KR | *09/14/2017 KR | ||
**Motion error when attacked by [[Demonio]]'s bound attack fixed. | **Motion error when attacked by [[Demonio]]'s bound attack fixed. | ||
*12/06/2017 NA | |||
**Ability to use when hit removed. | |||
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