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Power System: Difference between revisions

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(→‎Tips and Details: Game never mentioned magical/physical, that's something I wrote. And I'm about to modifiy it because boi it aint accurate.)
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=== [[File:AinCreationIcon.png]] <font color="4488ff"> Power: Creation Magic</font> ===
=== [[File:AinCreationIcon.png]] <font color="4488ff"> Power: Creation Magic</font> ===
[[File:AinCreation.gif|thumb|200px|Ain's appearance in Creation Magic]]
[[File:AinCreation.gif|thumb|200px|Ain's appearance in Creation Magic]]
*When you use Command / Active attacks, additional hits without "flinch" activates.
*When you use Command / Active attacks, additional hits will occur that do not inflict hitstun.
**Cast one of 3 afterimage attacks when using Physical commands/actives
**Melee attacks will cause one of the following afterimages to appear:
***Piercing Slash : 213% Physical Damage
***Piercing Slash : 213% Physical Damage
***Upper Slash : 192% Physical Damage (Ignores enemy defense)
***Upper Slash : 192% Physical Damage (Ignores enemy defense)
***Stab : 78% Physical Damage x3 (Always lands a critical hit)
***Stab : 78% Physical Damage x3 (Always lands a critical hit)
**Cast one of 3 projectile attacks when using Magical commands/actives
**Ranged attacks will cause one of the following projectiles to appear:
***El's Bow : 90%  Physical Damage x3
***El's Bow : 90%  Physical Damage x3
***El's Spirit : 292%  Physical (Ignores enemy defense)
***El's Spirit : 292%  Physical (Ignores enemy defense)
***El's Spear : 119%  Physical Damage x3 (Always lands a critical hit)
***El's Spear : 119%  Physical Damage x3 (Always lands a critical hit)
*When you use Special active attacks, additional hits with "flinch" activates
*On the final hit of a Special Active, causes 3 homing bullets to appear that inflict hitstun
**Has a cooldown of 5 seconds, determined on skill usage and not when the hits activate.
***Homing Bullet : 256% Magical Damage x3
***Homing Bullet : 256% Magical Damage x3
*Power gauge is consumed regularly when attacking
***Cooldown : 5 seconds
*Every time one of the above attacks land a hit, they will drain a portion of the Power Gauge.
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