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Lord Knight: Difference between revisions

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*This was formerly a [[Sword Knight]] combo. However, Sword Knight is still able to do this combo before becoming a [[Lord Knight]], which is likely unintentional.
*This was formerly a [[Sword Knight]] combo. However, Sword Knight is still able to do this combo before becoming a [[Lord Knight]], which is likely unintentional.
*The final {{CX}} launches the enemy very high upwards, even higher than {{CDR}}{{CX}} and {{CX}}{{CX}}{{CZ}}.
*The final {{CX}} launches the enemy very high upwards, even higher than {{CDR}}{{CX}} and {{CX}}{{CX}}{{CZ}}.
*''Post 07/23/2015 KR patch:''
**Moved from [[Sword Knight]] to Lord Knight.
*''Post 01/21/2016 KR patch:''
*''Post 01/21/2016 KR patch:''
**Fixed issue where command window showing final {{CX}} as consuming destruction.
**Fixed issue where command window showing final {{CX}} as consuming destruction.
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| '''Launching Charge'''  
| '''Launching Charge'''  
After launching with {{CDR}}{{CDeX}}, you can now charge forward while in Super Armor before ending with a final slash. As with [[Sword Knight]]'s version, the charge can be delayed while in super armor before rushing forward.
After launching with {{CDR}}{{CDeX}}, you can now charge forward while in Super Armor before ending with a final slash. As with [[Sword Knight]]'s version, the charge can be delayed while in super armor before rushing forward.
*''Post 07/23/2015 KR patch:''
**New combo added.
*''KR 03/30/2017 Patch:''
*''KR 03/30/2017 Patch:''
**No longer cancels manabreak.
**No longer cancels manabreak.
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