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Bombing Artillery: Difference between revisions

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! Explosion !! Cooldown !! MP Usage
! Explosion !! Cooldown !! MP Usage
|-
|-
| 90 || rowspan=2 | {{SkillText|Heavy|140|150}} || 1530.2% || rowspan=2 | 22.5 Seconds || rowspan=2 | {{SkillText|Light|75}} || rowspan=2 | 150 MP
| 99 || rowspan=2 | {{SkillText|Heavy|140|150}} || 1530.2% || rowspan=2 | 22.5 Seconds || rowspan=2 | {{SkillText|Light|75}} || rowspan=2 | 150 MP
|-
|-
| [Enhanced] || 1836.8%
| [Enhanced] || 1836.8%
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! Explosion
! Explosion
|-
|-
| 90 || 428.4%
| 99 || 428.4%
|-
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| [Enhanced] || 513.8%
| [Enhanced] || 513.8%
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==Tips and Details==
==Tips and Details==
*'''Bombing Artillery''' can do a total of 5,465% (1,530% in PvP) Magical Damage, assuming all hits connect.
*'''[Enhanced] Bombing Artillery''' can do a total of 6,560% (1,835% in PvP) Magical Damage, assuming all hits connect.
*Due to each missile's small explosion radius, max damage on smaller targets can only be achieved if they find themselves dead center.
*Due to each missile's small explosion radius, max damage on smaller targets can only be achieved if they find themselves dead center.
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