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Flame Strike: Difference between revisions

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__NOTOC__{{Languages|Flame Strike}}
__NOTOC__{{Languages|Flame Strike}}
<div style="float: right;">{{#ev:youtube|ZcuAeVNiXzw|300}}</div>
{{#ev:youtube|ZcuAeVNiXzw|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[Image:HeavyBarrel2.png]]
| [[File:HeavyBarrelSkill2.png]]
| {{SkillType|SA|S}} Fires flames from a flamethrower. During Flame Strike's attack, movement is possible with the left/right direction keys, and attack direction can be adjusted with the up/down direction keys.<br>When firing, flames neutralize immunity.<br>Enemies hit by Flame Strike will be inflicted with [[Status Effects|Burn]] state.
| {{SkillType|SA|S}} Fires flames from a flamethrower. During Flame Strike's attack, movement is possible with the {{CL}}/{{CR}} direction keys, and attack direction can be adjusted with the {{CU}}/{{CD}} direction keys. When firing, flames neutralize immunity. Enemies hit by Flame Strike will be inflicted with {{se||Burn}} state.
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| {{SkillText|Flame Strike}}
| {{color|#FFCC00|Flame Strike|b=1}}
*Hold the skill key to add additional hits while in {{se||Super Armor}} status by consuming MP.<br>(Up to 100 MP)
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class !! Level Required
! Class             !! Level Required
|-
|-
| [[Heavy Barrel]]  || 15
| [[Heavy Barrel]]  || 15
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Burn per<br>Flame Emission Hit !! rowspan=2 | {{se||Burn}} Duration !! colspan=2 | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Burned<br>per Hit !! colspan=2 | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! Weapon Hit !! Flame Emission !! Weapon Hit !! Flame Emission !! Initial !! Additional
! Weapon Hit !! Flame Emission !! Weapon Hit !! Flame Emission !! Initial !! Additional
|-
| colspan=10 | '''Normal'''
|-
|-
| align=left | 15 || rowspan=2 | 100% || rowspan=2 | 183% || rowspan=2 | -1 MP || rowspan=2 | 1 || 4~18 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 21 Seconds
| {{PvE}} || 67% || 299% || rowspan=2 | 1 MP || rowspan=2 | 3 Seconds || rowspan=2 | 1 || rowspan=2 | 4~18 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 14 Seconds
|-
|-
| align=left | [Enhanced] || 5~23
| {{PvP}} || 18% || 80%
|}
|-
 
| colspan=10 | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan="2" | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rose}}"
! Weapon Hit !! Flame Emission
|-
|-
| align=left | 15 || rowspan=2 | 40% || rowspan=2 | 65%
| {{PvE}} || 67% || 299% || rowspan=2 | 1 MP || rowspan=2 | 3 Seconds || rowspan=2 | 1 || rowspan=2 | 5~23 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 14 Seconds
|-
|-
| align=left | [Enhanced]
| {{PvP}} || 18% || 80%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Flame Strike|Critical, Heavy|mp=100|cd=14}}
|- style="background:{{ColorSel|CharLight|Rose}}"
<br>
! colspan=2 | Critical Flame Strike !! colspan=2 | Heavy Flame Strike
 
|- style="background:{{ColorSel|CharLight|Rose}}"
== Extra Information ==
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Rose}}"
{{Damage|true|Rose
! MP Usage !! Cooldown
|dmg=67, 299
|pvp_dmg=18, 80
|hits=1, 5
|hits_max=1, 23
|heavy=true
|passive1=ECP System
|append=1, Over Strike
}}
*Damage ranges from 0~100 additional MP consumed.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! Affected By Action Speed
|-
|-
| {{SkillText|Critical|120}}  || 120 MP || {{SkillText|Heavy|140|150}} || 31.5 Seconds
| {{Check|P}}
|}
|}
<br>
== Related Skills ==
{{SkillTable
|StTTrans5.png; Code: War Machine Locked-Trans2;
TBPassive1.png; Steady Concentration
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Enemies hit by the flames will have their MP burned by 1 for each hit.
*Only the initial and finishing animation are affected by Action Speed.
*'''[Enhanced] Flame Strike''' can deal up to 4,209% (1,495% in PvP) Physical Damage. With '''Heavy''', it can deal up to 5,892.6% (2,093% in PvP) Physical Damage.
<br>
 
== Trivia ==
*The skill is based on DFO's Female Launcher skill [https://wiki.dfo-world.com/view/Flame_Pillar Flame Pillar].
*'''Flame Strike''' is a portable version of [[M-3 Flamethrower]] exclusive to this path that allows movement and changing firing angle of the firearm at the expense of dealing less damage.
<br>
<br>


== Updates ==
==Updates==
*01/07/2016 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
**Cooldown decreased.
|-
*04/21/2016 KR
! colspan=2 | Date !! colspan=2 | Changes
**Immunity to all disabling status conditions.
|-
**Damage increased.
! KR !! NA !! PvE !! PvP
**"'''Heavy'''" attribute effect increased.  
|-
**"'''Light'''" attribute changed to "'''Critical'''".
| 12/31/2015 || rowspan=3 | 06/15/2016 || colspan=2 align="left" |
*06/30/2016 (KR) / 07/13/2016 (NA)
*'''Flame Strike''' added.
**Damage increased.
|-
*07/28/2016 KR
| 01/07/2016 || colspan=2 align="left" |
**Damage display error fixed.
*{{buff|Cooldown decreased.}}
*12/01/2016 KR
|-
**Fixed issue where MP Burn is affected by Over Strike and Heroic Equipment.
| 04/21/2016 || colspan=2 align="left" |
*01/12/2017 KR
*{{buff|Immunity to all disabling status conditions.}}
**Damage decreased.
*{{buff|'''Damage''' increased.}}
*04/27/2017 KR
*"'''Heavy'''" attribute effect increased.  
**PvE Flame Strike damage increased.
*'''Light''' trait changed to '''Critical'''.
**PvP Weapon Hit damage decreased.
|-
*7/27/2017 (KR) / 8/9/2017 (NA)
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
**PvE Flame Strike damage increased.
*{{buff|'''Damage''' increased.}}
**PvP Flame Strike damage increased.
|-
| 07/28/2016 || - || colspan=2 align="left" |
*Damage display error fixed.
|-
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |
*Fixed issue where MP Burn is affected by Over Strike and Heroic Equipment.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|Flame Emission damage increased.}}
| align="left" |
*{{nerf|Weapon Hit damage decreased.}}
|-
| 04/05/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{buff|Flame Emission damage increased.}}
|-
| 04/05/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{buff|Flame Emission damage increased.}}
*{{nerf|Weapon Hit damage decreased.}}
|-
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |
*{{nerf|Weapon Hit damage decreased.}}
*{{buff|Cooldown decreased.}}
|}
<br>
<br>


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{{SkillNav - Heavy Barrel}}
{{HBSkills}}
[[Category: Strength Skills]][[Category: Special Active Skills]]
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