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Helputt: Difference between revisions

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After the events of [[Hamel]], [[Ran]] fled the region and the Water Priestess returned. [[Sasha]] tells the El Search Party of the [[7-X|Temple of Trials]], an ancient shrine meant to test the guardians of Hamel. She tells that Helputt is being held captive in the shrine, so the El Search Party enter the dungeon hoping to free him. When they arrive, Helputt was being restrained by two Shadow Priests but the El Search Party intervenes and breaks him free. Enraged and out of control, Helputt nearly kills all the El Search Party, but with the help of the Water Priestess, they manage to escape with their lives. In order to gain the necessary powers to defeat Helputt, the El Search Party go through each of the temple's trials and confront Helputt. After defeating the corrupted guardian, they manage to free him from his captivity. However, the reunion is short-lived as hordes of demons begin to storm the main hall of the temple. Helputt sprung into action and fended off the incoming demons. He bought time for the El Search Party to escape but the White Colossus wasn't able to follow among the hordes of demons.
After the events of [[Hamel]], [[Ran]] fled the region and the Water Priestess returned. [[Sasha]] tells the El Search Party of the [[7-X|Temple of Trials]], an ancient shrine meant to test the guardians of Hamel. She tells that Helputt is being held captive in the shrine, so the El Search Party enter the dungeon hoping to free him. When they arrive, Helputt was being restrained by two Shadow Priests but the El Search Party intervenes and breaks him free. Enraged and out of control, Helputt nearly kills all the El Search Party, but with the help of the Water Priestess, they manage to escape with their lives. In order to gain the necessary powers to defeat Helputt, the El Search Party go through each of the temple's trials and confront Helputt. After defeating the corrupted guardian, they manage to free him from his captivity. However, the reunion is short-lived as hordes of demons begin to storm the main hall of the temple. Helputt sprung into action and fended off the incoming demons. He bought time for the El Search Party to escape but the White Colossus wasn't able to follow among the hordes of demons.
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==Boss: Fallen Guardian: Helputt==
[[File:HelputtBossFull.png|thumb|right|400px|Helputt's appearance in Temple of Trials]]
Helputt will appear in [[7-X|Temple of Trials]] as the dungeon's main boss.
=== Moves ===
*'''[[Iron Paladin]] Combos:''' He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and [[Iron Paladin]]'s ZZX.
**Helputt will always have the [[Land Demolisher - Heavy Arms|Land Demolisher]] buff active passively.
**During his XXZX combo, he will not be in Stoic during the Z portion of the combo.
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, causing a large explosion.
*'''[[Carpet Bombing]]:''' Calls for an air strike.
**He can only call one airstrike, unlike [[Shelling Guardian]] who can call three.
*'''[[Comet Crasher]]:''' Fires numerous missiles down.
**Animation is same as that of [[Deadly Chaser]], however he fires faster and with more shots.
*'''[[Iron Howling]]:''' Release a loud war cry that stuns.
*'''[[Pain of Caladbolg]]:''' Release a devastating war cry, dealing high damage, does additional damage for every status ailment a player is inflicted with. Tends to be used after Iron Howling.
**The explosion can instantly kill you, as it can do over 400,000 damage and it ignores defense like Chung's version.
*'''[[Scare Chase]]:''' Fires a red homing missile.
**After the 03/18/2015 KR patch, explosion damage increased, almost similar to [[City in the Sky|Eltrion]]'s missile damage, so it's best to use any special active that gives invincibility frames to avoid being tracked by the missiles.
*'''Heavy Stance:''' Sometimes when Helputt is attacked, he will automatically enter heavy stance mode (Will super armor) and he may use a counterattack through his X combo.
**During Heavy Stance, he will temporarily reduce all incoming damage by 99%.
'''Strategy:'''
*There are less chances of mistakes being made if Helputt is cornered; once the fight starts, make an effort to push him against a wall.
*You can prevent being targeted by Helputt's Scare Chase if you use a skill with invincibility frames. This is especially necessary if you are going solo. If you use a Special Active with short invincibility frames, be sure that Helputt is out of range from the delay or you risk being targeted after the delay ends.
*Helputt has no [[Stoic Thresholds|Stoic Threshold]], making it possible to keep him in an infinite stunlock using attacks with no KD value.


== Gallery ==
== Gallery ==
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File:Unmasked_Helputt.png|Silhouette of '''Helputt''' without his helmet.
File:Unmasked_Helputt.png|Silhouette of '''Helputt''' without his helmet.
File:HelputtConcept.png|Concept art from [[7-X]].
File:HelputtConcept.png|Concept art from [[7-X]].
File:HelputtBossFull.png|'''Fallen Guardian: Helputt''' in [[7-X|Temple of Trials]].
</Gallery>
</Gallery>
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