Supersonic: Difference between revisions
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! MP Usage !! Cooldown | ! MP Usage !! Cooldown | ||
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| rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 200 MP || 99 || rowspan=2 | {{SkillText|Heavy| | | rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 200 MP || 99 || rowspan=2 | {{SkillText|Heavy|144|120}} || 27.6 Seconds | ||
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| [Enhanced] || | | [Enhanced] || 21.6 Seconds | ||
|} | |} | ||
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*If a target has no defense, the '''Repeat Hits''' can deal up to 30.75% HP of a mob's current health. | *If a target has no defense, the '''Repeat Hits''' can deal up to 30.75% HP of a mob's current health. | ||
*In PvP, the damage will be inflicted as if they were a mob. | *In PvP, the damage will be inflicted as if they were a mob. | ||
*'''Supersonic''' can deal up to {{formatnum:{{#expr: 795*9 + 5276}}}}% ({{formatnum:{{#expr: 213*9 + 1413}}}}% in PvP) Magical Damage on bosses. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (795*9 + 5276)*1. | *'''Supersonic''' can deal up to {{formatnum:{{#expr: 795*9 + 5276}}}}% ({{formatnum:{{#expr: 213*9 + 1413}}}}% in PvP) Magical Damage on bosses. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (795*9 + 5276)*1.44}}}}% ({{formatnum:{{#expr: (213*9 + 1413)*1.44}}}}% in PvP) Magical Damage. | ||
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