Shooting Star/ModA: Difference between revisions
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Gameboy224 (talk | contribs) (→Tips and Details: Affects everything.) |
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! Cooldown | ! Cooldown | ||
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| {{SkillText|Evil|2}} || {{SkillText|Heavy| | | {{SkillText|Evil|2}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds | ||
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== Tips and Details == | == Tips and Details == | ||
*'''[Mod] Shooting Star''' can deal up to {{formatnum:{{#expr: 319*13 + 1258}}}}% ({{formatnum:{{#expr: 104*13 + 415}}}}% in PvP) Magical Damage. | *'''[Mod] Shooting Star''' can deal up to {{formatnum:{{#expr: 319*13 + 1258}}}}% ({{formatnum:{{#expr: 104*13 + 415}}}}% in PvP) Magical Damage. | ||
**With '''Heavy''', it can deal up to {{formatnum:{{#expr: (319*13 + 1258)*1. | **With '''Heavy''', it can deal up to {{formatnum:{{#expr: (319*13 + 1258)*1.44}}}}% ({{formatnum:{{#expr: (104*13 + 415)*1.44}}}}% in PvP) Magical Damage. | ||
*'''[Mod] Shooting Star''' can track enemies for up to 7 seconds and has infinite homing range in PvE. | *'''[Mod] Shooting Star''' can track enemies for up to 7 seconds and has infinite homing range in PvE. | ||
**Unlike its regular variant, it will also actively search for targets even after the initial casting. | **Unlike its regular variant, it will also actively search for targets even after the initial casting. |