Siege Shelling: Difference between revisions
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**With the introduction of [[Awakened Will: Tactical Trooper]], [[Tactical Trooper]] can simply continue to fire indefinitely so long as he has ammo. | **With the introduction of [[Awakened Will: Tactical Trooper]], [[Tactical Trooper]] can simply continue to fire indefinitely so long as he has ammo. | ||
*Be careful to not use this Skill while pixels away from a ledge behind you, since the Reload hit will make '''Chung''' to lightly back up for a moment, potentially interrupting the Skill. | *Be careful to not use this Skill while pixels away from a ledge behind you, since the Reload hit will make '''Chung''' to lightly back up for a moment, potentially interrupting the Skill. | ||
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== Trivia == | |||
*Siege Shelling was originally planned to have a different casting animation as seen in [[Shelling Guardian]] [http://www.youtube.com/watch?v=HfGw_zkDHb0 Promo Trailer] where he swings his cannon sideways before assuming siege stance instead of dropping his cannon straight into the stance. | |||
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== Old Version == | |||
<div style="float: right;">{{#ev:youtube|WEVUe4Q-ALU|300}}</div> | |||
*Before the 07/10/2014 KR patch, Siege Shelling did not fire a projectile, instead it would automatically hit the closest target within range, similar to [[Aiming Shot]]. | |||
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