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Fantasy Impromptu - 2nd Movement: Difference between revisions

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**Due to [[Fantasy Impromptu - 1st Movement]]'s long casting time, while you can boost '''Fantasy Impromptu - 2nd Movement''' this way, you will not have enough time to use your other Transcendent Slot skill if you start the skill rotation after the buff has already activated. You must predict when the buff will trigger so you are already in the middle of casting '''Fantasy Impromptu - 1st Movement''', before chaining into '''Fantasy Impromptu - 2nd Movement''' to have enough time left.
**Due to [[Fantasy Impromptu - 1st Movement]]'s long casting time, while you can boost '''Fantasy Impromptu - 2nd Movement''' this way, you will not have enough time to use your other Transcendent Slot skill if you start the skill rotation after the buff has already activated. You must predict when the buff will trigger so you are already in the middle of casting '''Fantasy Impromptu - 1st Movement''', before chaining into '''Fantasy Impromptu - 2nd Movement''' to have enough time left.
*The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit.
*The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit.
**Some targets, notably [[4-X|Alterasia Type-H]] and other players, will be quickly pushed out of the skill, especially with the '''Useful''' trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead.
**Some targets, notably [[Transporting Tunnel: Contaminated Area|Alterasia Type-H]] and other players, will be quickly pushed out of the skill, especially with the '''Useful''' trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead.
*Taking [[Communication - Restoration]] at level 4 into account, '''[Enhanced] Fantasy Impromptu - 2nd Movement''' can deal up to {{formatnum:{{#expr: (732*13)*1.12}}}}% ({{formatnum:{{#expr: (196*13)*1.12}}}}% in PvP) Magical Damage.
*Taking [[Communication - Restoration]] at level 4 into account, '''[Enhanced] Fantasy Impromptu - 2nd Movement''' can deal up to {{formatnum:{{#expr: (732*13)*1.12}}}}% ({{formatnum:{{#expr: (196*13)*1.12}}}}% in PvP) Magical Damage.
**With the '''Useful''' trait, this skill can deal up to {{formatnum:{{#expr: (732*25*.8)*1.12}}}}% ({{formatnum:{{#expr: (196*25*.8)*1.12}}}}% in PvP) Magical Damage.
**With the '''Useful''' trait, this skill can deal up to {{formatnum:{{#expr: (732*25*.8)*1.12}}}}% ({{formatnum:{{#expr: (196*25*.8)*1.12}}}}% in PvP) Magical Damage.
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