Sharpshooter Syndrome: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 07/28/2011 || - || colspan=2 align="left" | | |||
{{buff|Increased buff duration.}} | |||
{{buff|MP Usage decreased.}} | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 03/29/2012 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
{{buff|Drags target towards center.}} | |||
|- | |||
| 02/14/2013 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
{{buff|Critical Rate and Accuracy increased.}} | |||
{{buff|Added chance to inflict Head Shot status.}} | |||
|- | |||
| 07/10/2014 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
{{buff|Cooldown decreased from 26 to 18 seconds.}} | |||
{{buff|MP cost decreased to 150.}} | |||
*Skill effect revamped. | |||
|- | |||
| 02/05/2015 || - || colspan=2 align="left" | | |||
{{nerf|Critical Rate Increase decreased.}} | |||
{{nerf|Add. Damage decreased.}} | |||
{{nerf|Duration decreased.}} | |||
|- | |||
| 04/20/2015 || - || colspan=2 align="left" | | |||
{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}} | |||
|- | |||
| 08/20/2015 || - || colspan=2 align="left" | | |||
{{nerf|Sharpshooter buff effects decreased.}} | |||
{{nerf|Duration decreased.}} | |||
*Moved from [[Deadly Chaser]] to [[Shooting Guardian]]. | |||
*Skill effect revamped. | |||
|- | |||
| 02/04/2016 || - || colspan=2 align="left" | | |||
*Fixed Head Shot not working on {{CX}}{{CZ}}{{CZ}}{{CZ}} command. | |||
|- | |||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | |||
{{buff|Critical Rate Increase increased.}} | |||
{{buff|Add. Damage increased.}} | |||
{{buff|Duration increased.}} | |||
|- | |||
| 01/12/2017 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|- | |||
| 04/27/2017 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|- | |||
| 02/22/2018 || 04/18/2018 || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
{{nerf|Damage decreased.}} | |||
|} | |||
<br> | <br> | ||