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Artillery Strike - Missile Shower: Difference between revisions

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== Updates ==
== Updates ==
*07/28/2011 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Cooldown and Duration increased.
|- style="background:{{ColorSel|CharLight|Chung}}"
**Decreased push rate.
! colspan=2 | Date !! colspan=2 | Changes
*02/14/2013 KR
|- style="background:{{ColorSel|CharLight|Chung}}"
**Can be activated anywhere.
! KR !! NA !! PvE !! PvP
**Removed short pause before being able to aim.
|-
*06/27/2013 KR
| 07/28/2011 || - || colspan=2 align="left" |
**Renamed  '''Artillery Strike - Missile Shower'''.
{{buff|Duration increased.}}
**Moved from [[Deadly Chaser]]'s skill tree to [[Tactical Trooper]]'s.
{{buff|Decreased push rate.}}
**Casting animation changed.
{{nerf|Cooldown decreased.}}
*07/04/2013 KR
|-
**Hitbox in platform terrain changed.
| 02/14/2013 || - || colspan=2 align="left" |
*11/07/2013 KR
{{buff|Can be activated anywhere.}}
**Rockets can hit above and below platforms.
{{buff|Removed short pause before being able to aim.}}
**Rockets no longer do impact damage, halving max hits and damage.
|-
*07/10/2014 KR
| 06/27/2013 || - || colspan=2 align="left" |
**Start up and bombing execution speeds increased.
*Renamed  '''Artillery Strike - Missile Shower'''.
**Rockets fall if reticle reaches maximum distance.
*Moved from [[Deadly Chaser]]'s skill tree to [[Tactical Trooper]]'s.
**Rockets will descend through all platforms.
*Casting animation changed.
**Cannonball usage increased from 5 to 6.
|-
**Damage increased.
| 07/04/2013 || - || colspan=2 align="left" |
*07/17/2014 KR
*Hitbox in platform terrain changed.
**PvP damage decreased.
|-
**Error where it used up more than 6 cannonballs fixed.
| 11/07/2013 || - || colspan=2 align="left" |
*07/09/2015 KR
{{buff|Rockets can hit above and below platforms.}}
**Fixed error where missiles getting caught in the delay when you awaken after casting them.
{{nerf|Rockets no longer do impact damage, halving max hits and damage.}}
**Fixed error where skills appearing at bottom of the [[Perkisas's Ruins]] when using it at certain points.
|-
*01/14/2016 KR
| 07/10/2014 || - || colspan=2 align="left" |
**Fixed characters freezing for 10 seconds when using the skill right before stage clear.
{{buff|Start up and bombing execution speeds increased.}}
*04/21/2016 (KR) / 05/18/2016 (NA)
{{buff|Rockets fall if reticle reaches maximum distance.}}
**Fix aiming reticle being stuck in one direction.
{{buff|Rockets will descend through all platforms.}}
**Fixed issue where the level requirement is Lv. 50.
{{buff|Damage increased.}}
*02/23/2017 KR
{{nerf|Cannonball usage increased from 5 to 6.}}
**Fixed camera getting stuck on [[10-5|Herbaon]] in certain situations.
|-
*04/27/2017 KR
| rowspan=2 | 07/17/2014 || rowspan=2 | - || colspan=2 align="left" |
**Damage decreased.
*Error where it used up more than 6 cannonballs fixed.
*02/22/2018 KR
|-
**Damage increased.
| align="left" |
*04/05/2018 (KR) / 04/18/2018 (NA)
*None
**Damage increased.
| align="left" |
{{nerf|Damage decreased.}}
|-
| 07/09/2015 || - || colspan=2 align="left" |
*Fixed error where missiles getting caught in the delay when you awaken after casting them.
*Fixed error where skills appearing at bottom of the [[Perkisas's Ruins]] when using it at certain points.
|-
| 01/14/2016 || - || colspan=2 align="left" |
*Fixed characters freezing for 10 seconds when using the skill right before stage clear.
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*Fix aiming reticle being stuck in one direction.
*Fixed issue where the level requirement is Lv. 50.
|-
| 02/23/2017 || - || colspan=2 align="left" |
*Fixed camera getting stuck on [[10-5|Herbaon]] in certain situations.
|-
| 04/27/2017 || - || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|-
| 02/22/2018 || - || colspan=2 align="left" |
{{buff|Damage increased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
{{buff|Damage increased.}}
|}
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