Rapid Shot: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 07/04/2013 || - || colspan=2 align="left" | | |||
*Fixed a bug where the last arrow of [[Rapid Shot]] fired an extra arrow in between 8 to 15 arrows and 2 extra arrows at maximum 16 shots. | |||
|- | |||
| 11/07/2013 || - || colspan=2 align="left" | | |||
{{buff|Firing rate increased.}} | |||
{{buff|Cooldown decreased by 2 seconds.}} | |||
{{nerf|MP Usage increased by 20.}} | |||
*Skill position swapped with [[Stigma Shot]]. | |||
|- | |||
| 07/23/2015 || - || colspan=2 align="left" | | |||
*Moved to [[Sniping Ranger]]'s skill tree. | |||
|- | |||
| 07/30/2015 || - || colspan=2 align="left" | | |||
{{buff|Arrows hitstun changed to strong hitstun.}} | |||
{{buff|Casting speed increased.}} | |||
*04/05/2018 | |- | ||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | |||
{{buff|Can now push back super armor targets.}} | |||
*'''Enhanced''' attribute changed to be '''Critical'''. | |||
*'''Critical''' and '''Heavy''' attribute swapped. | |||
|- | |||
| 01/12/2017 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|- | |||
| 04/27/2017 || - || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 04/05/2018 || 04/18/2018 || align="left" | | |||
{{nerf|Damage decreased.}} | |||
| align="left" | | |||
{{buff|Damage increased.}} | |||
|} | |||
<br> | <br> | ||