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Death Field: Difference between revisions

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It's already been mentioned that Death Field stops everything but moving. Unless you have some Nasod Goggles to confirm this?
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m (It's already been mentioned that Death Field stops everything but moving. Unless you have some Nasod Goggles to confirm this?)
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*This skill's explosions are treated as static AoE damage if used in a group of enemies (the more clustered enemies there are, the more damage this skill will inflict).
*This skill's explosions are treated as static AoE damage if used in a group of enemies (the more clustered enemies there are, the more damage this skill will inflict).
**If used in PVP the explosion can be rendered useless if it happens in the middle of the opponent(s) moving off of a platform or teleporting (Tyrant's Arena only).
**If used in PVP the explosion can be rendered useless if it happens in the middle of the opponent(s) moving off of a platform or teleporting (Tyrant's Arena only).
*** Best not combo afterwards cause the opponent can mana break and the final hit will miss.
*** Best not to combo afterwards because the opponent can be knocked down, causing the second hit to miss.
*Despite the skill in-game description stating "Maximum Explosions: 2", there is no limit to how many targets can be simultaneously hit or the number of secondary explosions, and the skill will also never explode twice on a single enemy.
*Despite the skill in-game description stating "Maximum Explosions: 2", there is no limit to how many targets can be simultaneously hit or the number of secondary explosions, and the skill will also never explode twice on a single enemy.


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