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Shooting Star/ModA: Difference between revisions

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| {{SkillText|Evil|2}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds
| {{SkillText|Evil|2}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds
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== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Chung}}"
! Normal !! Heavy
|-
! {{PvE}}
| {{formatnum:{{#expr: 638 + 319*13 + 1258}}}}% || {{formatnum:{{#expr: (638 + 319*13 + 1258)*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 209 + 104*13 + 415}}}}% || {{formatnum:{{#expr: (209 + 104*13 + 415)*1.44}}}}%
|}
|}
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== Tips and Details ==
== Tips and Details ==
*'''[Mod] Shooting Star''' can deal up to {{formatnum:{{#expr: 319*13 + 1258}}}}% ({{formatnum:{{#expr:  104*13 + 415}}}}% in PvP) Magical Damage.
**With '''Heavy''', it can deal up to {{formatnum:{{#expr:  (319*13 + 1258)*1.44}}}}% ({{formatnum:{{#expr:  (104*13 + 415)*1.44}}}}% in PvP) Magical Damage.
*'''[Mod] Shooting Star''' can track enemies for up to 7 seconds and has infinite homing range in PvE.
*'''[Mod] Shooting Star''' can track enemies for up to 7 seconds and has infinite homing range in PvE.
**Unlike its regular variant, it will also actively search for targets even after the initial casting.
**Unlike its regular variant, it will also actively search for targets even after the initial casting.
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