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Bombing Artillery: Difference between revisions

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| {{SkillText|Heavy|144|120}} || 18 Seconds || {{SkillText|Light|75}} || 150 MP
| {{SkillText|Heavy|144|120}} || 18 Seconds || {{SkillText|Light|75}} || 150 MP
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== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Mode !! Regular !! [[Modified Warhead]]
|- style="background:{{ColorSel|CharLight|Chung}}"
! Normal !! Heavy
|-
! {{PvE}}
| {{formatnum:{{#expr: 1387*5}}}}% || {{formatnum:{{#expr: 1387*5*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 475*5}}}}% || {{formatnum:{{#expr: 475*5*1.44}}}}%
|}
|}
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==Tips and Details==
==Tips and Details==
*'''[Enhanced] Bombing Artillery''' can do a total of {{formatnum:{{#expr: 1387*5}}}}% ({{formatnum:{{#expr: 475*5}}}}% in PvP) Magical Damage, assuming all hits connect. With the '''Heavy''' trait, it can do a total of {{formatnum:{{#expr: (1387*5)*1.44}}}}% ({{formatnum:{{#expr: (475*5)*1.44}}}}% in PvP) Magical Damage.
*Due to each missile's small explosion radius, max damage on smaller targets can only be achieved if they find themselves dead center.
*Due to each missile's small explosion radius, max damage on smaller targets can only be achieved if they find themselves dead center.
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