Anonymous

Impact Detonation/ModA: Difference between revisions

From Elwiki
no edit summary
m (Text replacement - "== Skill Modifiers == " to "== Related Skills == ")
No edit summary
Line 58: Line 58:
|-
|-
| {{SkillText|Heavy|144|120}} || 10.8 Seconds || {{SkillText|Light|70}} || 70 MP
| {{SkillText|Heavy|144|120}} || 10.8 Seconds || {{SkillText|Light|70}} || 70 MP
|}
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[Modified Warhead]]
|- style="background:{{ColorSel|CharLight|Chung}}"
! Normal !! Heavy !! Normal !! Heavy
|-
! {{PvE}}
| {{formatnum:{{#expr: 151 + 291*13}}}}% || {{formatnum:{{#expr: (151 + 291*13)*1.44}}}}%
| {{formatnum:{{#expr: (151 + 291*13)*1.2}}}}% || {{formatnum:{{#expr: (151 + 291*13)*1.44*1.2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 59 + 116*13}}}}% || {{formatnum:{{#expr: (59 + 116*13)*1.44}}}}%
| {{formatnum:{{#expr: (59 + 116*13)*1.2}}}}% || {{formatnum:{{#expr: (59 + 116*13)*1.44*1.2}}}}%
|}
|}
<br>
<br>
Line 72: Line 89:


== Tips and Details ==
== Tips and Details ==
* '''[Mod] Impact Detonation''' can deal a total of 151% (59% in PvP) Physical Damage and {{formatnum:{{#expr: 291*13}}}}% ({{formatnum:{{#expr: 116*13}}}}% in PvP) Magical Damage.
**With '''Heavy''', it can deal a total of {{formatnum:{{#expr: 151*1.44}}}}% ({{formatnum:{{#expr: 59*1.44}}}}% in PvP) Physical Damage and {{formatnum:{{#expr: 291*13*1.44}}}}% ({{formatnum:{{#expr: 116*13*1.44}}}}% in PvP) Magical Damage.
*The portals will always hit 13 times, regardless of the number of cannonballs used. Instead of a decreased number of hits, having less ammo will produce fewer portals, with 1 ammo producing a single portal right in front of you that hits 13 times.
*The portals will always hit 13 times, regardless of the number of cannonballs used. Instead of a decreased number of hits, having less ammo will produce fewer portals, with 1 ammo producing a single portal right in front of you that hits 13 times.
*The hitbox between each portal is unified. Firing more than one portal on a large boss will still only deal 13 hits.
*The hitbox between each portal is unified. Firing more than one portal on a large boss will still only deal 13 hits.
Line 79: Line 94:
*Unlike normal Impact Detonation, '''[Mod] Impact Detonation''' does not slow down or pause the opponent's Mana Break charge.
*Unlike normal Impact Detonation, '''[Mod] Impact Detonation''' does not slow down or pause the opponent's Mana Break charge.
*The portals produced by this skill inflict hitstun until they disappear. This along with the larger hitbox and lingering hitbox make this skill an excellent catching tool.
*The portals produced by this skill inflict hitstun until they disappear. This along with the larger hitbox and lingering hitbox make this skill an excellent catching tool.
*This skill can refund a large chunk of its cost with [[Commander's Mark]] and [[Pulse Shield]] active if you manage to get a lot of hits. However, be aware that in PvP, this skill feeds about 70 MP, which is about 2.5 times as much MP as normal Impact Detonation.
*This skill can refund a large chunk of its cost with [[Commander's Mark]] and [[Pulse Reload|Pulse Shield]] active if you manage to get a lot of hits. However, be aware that in PvP, this skill feeds about 70 MP, which is about 2.5 times as much MP as normal Impact Detonation.
<br>
<br>


ElEditors, Administrators
122,513

edits