Guardian Strike: Difference between revisions
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| align="left" | 35 || 333% || rowspan=2 | 12 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | | align="left" | 35 || 333% || rowspan=2 | 12 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || | | align="left" | [Enhanced] || 399% | ||
|} | |} | ||
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| align="left" | 35 || 94% | | align="left" | 35 || 94% | ||
|- | |- | ||
| align="left" | [Enhanced] || | | align="left" | [Enhanced] || 114% | ||
|} | |} | ||
<br> | <br> | ||
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! colspan=2 | Light Guardian Strike !! colspan=2 | Heavy Guardian Strike | ! colspan=2 | Light Guardian Strike !! colspan=2 | Heavy Guardian Strike | ||
|- style="background:{{ColorSel|CharLight|Raven}}" | |- style="background:{{ColorSel|CharLight|Raven}}" | ||
! | ! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown | ||
|- | |- | ||
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 25.2 Seconds | | {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 25.2 Seconds | ||
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|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: | | {{formatnum:{{#expr: 399*12}}}}% || {{formatnum:{{#expr: 399*12*1.44}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: | | {{formatnum:{{#expr: 114*12}}}}% || {{formatnum:{{#expr: 114*12*1.44}}}}% | ||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
* | *The skill only deals damage slightly outside of the actual cross visuals, and as such , only enemies roughly on your height or directly above and below you will consistently take the full hits from the skill. | ||
* | *The skill extends well outside the screen on all sides, though enemies too far away will not take all the hits from the skill. | ||
* | *Enemies will be pushed to the sides by the skill, even by the vertical part of the skill, making it harder to connect all the hits on any enemy not in Super Armor or near a wall. | ||
* | *The final hit will knock enemies down. | ||
*There is a two-second fatigue state after the blast ends, leaving | *There is a two-second fatigue state after the blast ends, leaving you vulnerable. | ||
<br> | <br> | ||