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Elastic Bomb: Difference between revisions

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__NOTOC__
<div style="float: right;">{{#ev:youtube|TFYKX9kcXzc|300}}</div>
<div style="float: right;">{{#ev:youtube|TFYKX9kcXzc|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:ElasticBomb.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:ElasticBomb.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung tosses 2 disfrozens that will bounce around.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung tosses 2 Disfrozens that will bounce around, damaging any targets upon impact.
|}
|}


 
<br>
== Requirements  ==
== Requirements  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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|}
|}


<br>
== Skill Information  ==
== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;"
| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Level'''
| '''Skill Level'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Damage  
| '''Damage'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Duration of Bomb 1
| '''Duration of Bomb 1'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Duration of Bomb 2
| '''Duration of Bomb 2'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Cooldown
| '''MP Usage'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | MP Consumption
| '''Cooldown'''
|-
|- align="center"
| align="center" |1
| align="left" |1
| align="center" style="border-style: solid; border-width: 1px" | 140%
| 140%
| align="center" style="border-style: solid; border-width: 1px" | 3 seconds
| 3 seconds
| align="center" style="border-style: solid; border-width: 1px" | 2.4 seconds
| 2.4 seconds
| align="center" rowspan="7" style="border-style: solid; border-width: 1px" | 6 Seconds
| rowspan="7" | 6 Seconds
| align="center" rowspan="7" style="border-style: solid; border-width: 1px" | 30 MP
| rowspan="7" | 30 MP
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px" | 2
| align="left" | 2
| align="center" style="border-style: solid; border-width: 1px" | 180%
| 180%
| align="center" style="border-style: solid; border-width: 1px" | 3.5 seconds
| 3.5 seconds
| align="center" style="border-style: solid; border-width: 1px" | 2.8 seconds
| 2.8 seconds
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px" | 3
| align="left" | 3
| align="center" style="border-style: solid; border-width: 1px" | 220%
| 220%
| align="center" style="border-style: solid; border-width: 1px" | 4 seconds
| 4 seconds
| align="center" style="border-style: solid; border-width: 1px" | 3.2 seconds
| 3.2 seconds
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px" | 4
| align="left" | 4
| align="center" style="border-style: solid; border-width: 1px" | 260%
| 260%
| align="center" style="border-style: solid; border-width: 1px" | 4.5 seconds
| 4.5 seconds
| align="center" style="border-style: solid; border-width: 1px" | 3.6 seconds
| 3.6 seconds
|-
|- align="center"
| align="center" |5(M)
| align="left" | 5 (M)
| align="center" style="border-style: solid; border-width: 1px" | 300%  
| 300%  
| align="center" style="border-style: solid; border-width: 1px" | 5 seconds
| 5 seconds
| align="center" style="border-style: solid; border-width: 1px" | 4 seconds
| 4 seconds
|-
|- align="center"
| align="center" |6
| align="left" | 6
| align="center" style="border-style: solid; border-width: 1px" | 340%  
| 340%  
| align="center" style="border-style: solid; border-width: 1px" | 5.5 seconds
| 5.5 seconds
| align="center" style="border-style: solid; border-width: 1px" | 4.4 seconds
| 4.4 seconds
|-
|- align="center"
| align="center" |7
| align="left" | 7
| align="center" style="border-style: solid; border-width: 1px" | 380%  
| 380%  
| align="center" style="border-style: solid; border-width: 1px" | 6 seconds
| 6 seconds
| align="center" style="border-style: solid; border-width: 1px" | 4.8 seconds
| 4.8 seconds
|}
|}


<br>
== [[Skill Note]] ==
== [[Skill Note]] ==
<div style="float: right;">{{#ev:youtube|w0ekA2CuEqw|300}}</div>
<div style="float: right;">{{#ev:youtube|w0ekA2CuEqw|300}}</div>
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*All grenades will explode after their duration is over.
*All grenades will explode after their duration is over.


<br>
== Tips and Details ==
== Tips and Details ==
*The bombs will only explode on impact or when the bomb's time is up.
*The bombs will only explode on impact or when the bomb's time is up.
*The bombs can bounce off walls and platforms.
*The bombs can bounce off walls and platforms.


<br>
{{ShgSkills}}
{{ShgSkills}}
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