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Stardust Shower/ModA: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | DP Recovery !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=4 | Number of Spheres !! rowspan=2 | MP Usage !! rowspan=2 | DP Recovery !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Sphere Fall !! Sphere Explosion !! - !! -
! Sphere Fall !! Sphere Explosion !! Normal !! 1 DP !! 2 DP !! 3 DP
|-
|-
| align="left" | 99 || 295% || 337% || - || - || 300 MP || 30 DP || 21 Seconds
| align="left" | 99 || 295% || 337% || 48 || ~59 || ~70 || ~82 || 300 MP || 30 DP || 21 Seconds
|}
|}


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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=4 | Mode !! colspan=8 | Regular
! rowspan=4 | Mode !! colspan=6 | Regular
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=4 | Normal !! colspan=4 | DP Mode (3 DMP)
! colspan=4 | Normal !! colspan=2 | DP Mode (3 DMP)
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
! colspan=2 | Normal !! colspan=2 | Heavy !! Normal !! Heavy
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
! Average !! Max !! Average !! Max !! Max !! Max
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| -% || -% || -% || -% || -% || -% || -% || -%
| {{formatnum:{{#expr: (295 + 337)*8 round2}}}}% || {{formatnum:{{#expr: (295 + 337)*48 round2}}}}% || {{formatnum:{{#expr: (295 + 337)*8*1.44 round2}}}}% || {{formatnum:{{#expr: (295 + 337)*48*1.44 round2}}}}% || {{formatnum:{{#expr: (295 + 337)*82 round2}}}}% || {{formatnum:{{#expr: (295 + 337)*82*1.44 round2}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| -% || -% || -% || -% || -% || -% || -% || -%
| {{formatnum:{{#expr: (107 + 121)*8 round2}}}}% || {{formatnum:{{#expr: (107 + 121)*48 round2}}}}% || {{formatnum:{{#expr: (107 + 121)*8*1.44 round2}}}}% || {{formatnum:{{#expr: (107 + 121)*48*1.44 round2}}}}% || {{formatnum:{{#expr: (107 + 121)*82 round2}}}}% || {{formatnum:{{#expr: (107 + 121)*82*1.44 round2}}}}%
|}
|}
*Average
<br>
<br>


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== Tips and Details ==
== Tips and Details ==
*Hit count is very dependent on the size of a target, a target the size of a Tree Mushroom will typically take an average of 8 of both types of hits.
*The Force version goes through platforms. However, it doesn't hit enemies if used at point-blank range as it is summoned at an angle.
*The Force version goes through platforms. However, it doesn't hit enemies if used at point-blank range as it is summoned at an angle.
**It also follows curves if used in a stage that curves.
**It also follows curves if used in a stage that curves.
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