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Savage White-Ghost's Castle: Difference between revisions

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| '''Hadron''' - A White-Ghost Army top rank and a martial arts master of his own right. A challenge for those who enter the castle.
| '''Hadron''' - A White-Ghost Army top rank and a martial arts master of his own right. A challenge for those who enter the castle.
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*'''Stab:'''  Hadrons stabs right in front of him.
*'''Red sphere:''' Hadron creates a red sphere in front of him. This sphere will suction players into it, dealing damage before vanishing.
*'''Red sphere:''' Hadron creates a red sphere in front of him. This sphere will suction players into it, dealing damage before vanishing.
*'''Leap&Fall 1:''' Hadron jumps and stays airborn for some seconds before diving down, dealing damage on the impact.
*'''Leap & Fall:''' Hadron jumps and stays airborn for some seconds before diving down, dealing damage on the impact.
*'''Leap&Fall 2:''' Same as 1, but deals more damage and Hadron will also shot yellow projectiles from various point of the map before diving back.
*'''Hadron Barrage:''' Hadron will send a barrage of projectiles which zoom across the screen at vertical, horizontal, and diagonal angles in rapid succession. The areas are indicated by a yellow wind. He will finish the attack with a Leap & Fall.
*'''Stab:'''  Hadrons stabs right in front of him.


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|[[File:Hadron Phase 2 Head.png|60px]]
|[[File:Hadron Phase 2 Head.png|60px]]
| '''Hadron (Phase 2)''' - Sending playing into the rafters, Hadron takes flight.
| '''Hadron (Phase 2)''' - After reaching 150 HP bars, Hadron will send playing into the rafters, Hadron takes flight.
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*'''Spheres:''' Right at the start of Phase 2, some spheres will form on the ground. By touching them, they'll send you up to the next platform. After getting up, you'll suffer [[Status_Effects|Confusion]] for 5 seconds. Everyone who stays on the bottom floor will die after some seconds.
*'''Spheres:''' Right at the start of Phase 2, some spheres will form on the ground. By touching them, they'll send you up to the next platform. After getting up, you'll suffer [[Status_Effects|Confusion]] for 5 seconds. Everyone who stays on the bottom floor will die after some seconds.
*'''Corner shots:''' Hadron teleports itself between the two map's corners, shooting out green projectiles.
*'''Corner shots:''' Hadron teleports itself between the two map's corners, shooting out green projectiles.
*'''Purple sphere:''' Hadron launches a purple projectile, drastically pushing you back.
*'''Purple sphere:''' Hadron launches a purple projectile, drastically pushing you back.
*'''Leap&Fall 3:''' Same as 2, but the yellow projectile attack lasts longer and getting hit by them inflicts [[Status_Effects|Wound]] for 5 seconds.
*'''Hadron Barrage:''' Same as in phase 1, but the projectile attack lasts longer and getting hit by them inflicts [[Status_Effects|Wound]] for 5 seconds.
*'''Tornado:''' Hadron spins in the center of the map, causing a tornado to appear. The tornado will constantly push you towards the nearest edge, while also shooting green projectiles every few seconds. Getting hit by the tornado will inflict 15 of cooldowns to all your potions.
*'''Tornado:''' Hadron spins in the center of the map, causing a tornado to appear. The tornado will constantly push you towards the nearest edge, while also shooting green projectiles every few seconds. Getting hit by the tornado will inflict 15 of cooldowns to all your potions.


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