Weapon Imprint System: Difference between revisions
From Elwiki
→Imprint Effects
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! {{ItemName|Rare|Rare}} || {{ItemName|Elite|Elite}} || {{ItemName|Unique|Unique}} | ! {{ItemName|Rare|Rare}} || {{ItemName|Elite|Elite}} || {{ItemName|Unique|Unique}} | ||
|- | |- | ||
| align=left | After attacking with commands/actives | | align=left | After attacking with commands/actives 𝑥 times || 15 / 20 / 25 || 10 || {{Check|N}} | ||
|- | |- | ||
| align=left | When attacking with commands/actives || {{Check|N}} || {{Check|N}} || {{Check|Y}} | | align=left | When attacking with commands/actives || {{Check|N}} || {{Check|N}} || {{Check|Y}} | ||
|- | |- | ||
| align=left | When using a Flexibility Skill || {{Check|Y}} || {{Check|Y}} || {{Check| | | align=left | When using a Flexibility Skill || {{Check|Y}} || {{Check|Y}} || {{Check|N}} | ||
|- | |- | ||
| align=left | When using a Tenacity skill || {{Check|Y}} || {{Check|Y}} || {{Check| | | align=left | When using a Tenacity skill || {{Check|Y}} || {{Check|Y}} || {{Check|N}} | ||
|- | |- | ||
| align=left | When using a Strength skill || | | align=left | When using a Strength skill || {{Check|N}} || {{Check|Y}} || {{Check|N}} | ||
|- | |- | ||
| align=left | When using a Bravery skill || | | align=left | When using a Bravery skill || {{Check|N}} || {{Check|Y}} || {{Check|N}} | ||
|- | |- | ||
| align=left | When using a Special Active skill || {{Check|N}} || {{Check|N}} || {{Check|Y}} | | align=left | When using a Special Active skill || {{Check|N}} || {{Check|N}} || {{Check|Y}} | ||
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| align=left | When using a Hyper Active skill || {{Check|Y}} || {{Check|Y}} || {{Check|Y}} | | align=left | When using a Hyper Active skill || {{Check|Y}} || {{Check|Y}} || {{Check|Y}} | ||
|- | |- | ||
| align=left | When using 1st Stage Master skill || {{Check|Y}} || | | align=left | When using 1st Stage Master skill || {{Check|Y}} || {{Check|N}} || {{Check|N}} | ||
|- | |- | ||
| align=left | When using 2nd Stage Master skill || {{Check|Y}} || | | align=left | When using 2nd Stage Master skill || {{Check|Y}} || {{Check|N}} || {{Check|N}} | ||
|- | |- | ||
| align=left | When using 3rd Stage Master skill || {{Check|Y}} || | | align=left | When using 3rd Stage Master skill || {{Check|N}} || {{Check|Y}} || {{Check|N}} | ||
|- | |- | ||
| align=left | When using 4th Stage Master skill || {{Check|Y}} || | | align=left | When using 4th Stage Master skill || {{Check|N}} || {{Check|Y}} || {{Check|N}} | ||
|- | |- | ||
| align=left | When using 1st, 2nd Stage Master skill || {{Check|Y}} || {{Check| | | align=left | When using 1st, 2nd Stage Master skill || {{Check|Y}} || {{Check|N}} || {{Check|Y}} | ||
|- | |- | ||
| align=left | When using 3rd, 4th Stage Master skill || | | align=left | When using 3rd, 4th Stage Master skill || {{Check|N}} || {{Check|Y}} || {{Check|Y}} | ||
|- | |- | ||
| align=left | When using Master skill || {{Check|N}} || | | align=left | When using Master skill || {{Check|N}} || {{Check|Y}} || {{Check|Y}} | ||
|- | |- | ||
| align=left | When attacking a target with over x% HP || 90 | | align=left | When attacking a target with over x% HP || 90% / 80% / 70% || 60% / 50% / 40% || 30% / 20% / 10% | ||
|- | |- | ||
| align=left | When attacking a knocked down target || {{Check|Y}} || | | align=left | When attacking a knocked down target || {{Check|Y}} || {{Check|N}} || {{Check|N}} | ||
|- | |- | ||
| align=left | When defeating a monster || {{Check|Y}} || {{Check|Y}} || {{Check|Y}} | | align=left | When defeating a monster || {{Check|Y}} || {{Check|Y}} || {{Check|Y}} | ||
|- | |- | ||
| align=left | When attacked || | | align=left | When attacked || {{Check|N}} || {{Check|Y}} || {{Check|Y}} | ||
|- | |- | ||
| align=left | When attacked by a boss || {{Check|Y}} || | | align=left | When attacked by a boss || {{Check|Y}} || {{Check|Y}} || {{Check|N}} | ||
|- | |- | ||
| align=left | When inflicted with a debuff || {{Check|Y}} || | | align=left | When inflicted with a debuff || {{Check|Y}} || {{Check|N}} || {{Check|N}} | ||
|- | |- | ||
| align=left | When knocked down || {{Check|Y}} || | | align=left | When knocked down || {{Check|Y}} || {{Check|N}} || {{Check|N}} | ||
|- | |- | ||
| align=left | When getting up || {{Check|Y}} || | | align=left | When getting up || {{Check|Y}} || {{Check|N}} || {{Check|N}} | ||
|- | |- | ||
| align=left | Every | | align=left | Every 𝑥 seconds outside of combat || 15 || 10 || 5 | ||
|- | |- | ||
| align=left | Every | | align=left | Every 𝑥 seconds || 30 / 25 || 20 / 15 || 15 / 10 | ||
|- | |- | ||
| align=left | When dashing || | | align=left | When dashing || {{Check|N}} || {{Check|N}} || {{Check|Y}} | ||
|- | |- | ||
| align=left | When jumping || {{Check| | | align=left | When jumping || {{Check|N}} || {{Check|Y}} || {{Check|Y}} | ||
|- | |- | ||
| align=left | When pressing the awakening key || {{Check| | | align=left | When pressing the awakening key || {{Check|N}} || {{Check|N}} || {{Check|Y}} | ||
|- | |- | ||
| align=left | When Transcendence buff activates || | | align=left | When Transcendence buff activates || {{Check|N}} || {{Check|Y}} || {{Check|Y}} | ||
|- | |- | ||
| align=left | When HP drops below | | align=left | When HP drops below 𝑥% || 10% / 20% || 30% / 40% || 50% / 60% | ||
|- | |- | ||
| align=left | When MP drops below | | align=left | When MP drops below 𝑥% || 10% / 20% || 30% / 40% || 50% / 60% | ||
|- | |- | ||
| align=left | When recovering | | align=left | When recovering 𝑥% HP || 90% / 80% || 70% / 60% || 50% / 40% | ||
|- | |- | ||
| align=left | When recovering | | align=left | When recovering 𝑥% MP || 90% / 80% || 70% / 60% || 50% / 40% | ||
|- | |- | ||
| align=left | When using a consumable || | | align=left | When using a consumable || {{Check|N}} || {{Check|N}} || {{Check|Y}} | ||
|- | |- | ||
| align=left | When Pet skill is used || {{Check|Y}} || | | align=left | When Pet skill is used || {{Check|Y}} || {{Check|N}} || {{Check|N}} | ||
|- | |- | ||
| align=left | When gaining ED || | | align=left | When gaining ED || {{Check|N}} || {{Check|N}} || {{Check|Y}} | ||
|} | |} | ||
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! {{ItemName|Rare|Rare}} || {{ItemName|Elite|Elite}} || {{ItemName|Unique|Unique}} | ! {{ItemName|Rare|Rare}} || {{ItemName|Elite|Elite}} || {{ItemName|Unique|Unique}} | ||
|- | |- | ||
| 1 | | 1% / 2% / 3% / 4% / 5% /<br>6% / 7% / 8% / 9% / 10% || 11% / 12% / 13% / 14% / 15% /<br>16% / 17% / 18% / 19% / 20% || 21% / 22% / 23% / 24% / 25% /<br>26% / 27% / 28% / 29% / 30% /<br>[3*Enhancement Stats]% | ||
|} | |} | ||
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! {{ItemName|Rare|Rare}} || {{ItemName|Elite|Elite}} || {{ItemName|Unique|Unique}} | ! {{ItemName|Rare|Rare}} || {{ItemName|Elite|Elite}} || {{ItemName|Unique|Unique}} | ||
|- | |- | ||
| align="left" | Increase Physical Attack by | | align="left" | Increase Physical Attack by 𝑥% || 1% / 1.5% / 2% || 2.5% / 3% / 3.5% || 4% / 5% / [0.5*Enhancement Stats]% | ||
|- | |- | ||
| align="left" | Increase Magical Attack by | | align="left" | Increase Magical Attack by 𝑥% || 1% / 1.5% / 2% || 2.5% / 3% / 3.5% || 4% / 5% / [0.5*Enhancement Stats]% | ||
|- | |- | ||
| align="left" | Increase Critical by | | align="left" | Increase Critical by 𝑥% || 3% / 4% / 5% || 6% / 7% / 8% || 9% / 10% | ||
|- | |- | ||
| align="left" | Increase Critical Damage by | | align="left" | Increase Critical Damage by 𝑥% (Only 40% as effective in PvP) || 1% / 1.5% / 2% || 2.5% / 3% / 3.5% || 4% / 5% / [0.5*Enhancement Stats]% | ||
|- | |- | ||
| align="left" | Increase Maximize by | | align="left" | Increase Maximize by 𝑥% || 3% / 4% / 5% || 6% / 7% / 8% || 9% / 10% | ||
|- | |- | ||
| align="left" | Increase Additional Damage by | | align="left" | Increase Additional Damage by 𝑥% || 3% / 4% / 5% || 6% / 7% / 8% || 9% / 10% | ||
|- | |- | ||
| align="left" | Increase Defense Ignore by | | align="left" | Increase Defense Ignore by 𝑥% || 1% / 1.5% / 2% || 2.5% / 3% / 3.5% || 4% / 5% | ||
|- | |- | ||
| align="left" | Increase Damage to Bosses by | | align="left" | Increase Damage to Bosses by 𝑥% || 1% / 1.5% / 2% || 2.5% / 3% / 3.5% || 4% / 5% | ||
|- | |- | ||
| align="left" | Increase Skill Damage by | | align="left" | Increase Skill Damage by 𝑥% (Only 40% as effective in PvP) || 1% / 1.5% / 2% || 2.5% / 3% / 3.5% || 4% / 5% / [0.5*Enhancement Stats]% | ||
|- | |- | ||
| align="left" | Increase Action Speed by | | align="left" | Increase Action Speed by 𝑥% || 3% / 4% / 5% || 6% / 7% / 8% || 9% / 10% | ||
|- | |- | ||
| align="left" | Increase Movement Speed by | | align="left" | Increase Movement Speed by 𝑥% || 3% / 4% / 5% || 6% / 7% / 8% || 9% / 10% | ||
|- | |- | ||
| align="left" | Increase Jump Speed by | | align="left" | Increase Jump Speed by 𝑥% || 3% / 4% / 5% || 6% / 7% / 8% || 9% / 10% | ||
|- | |- | ||
| align="left" | Increase All Speeds by | | align="left" | Increase All Speeds by 𝑥% || 1% / 1.5% / 2% || 2.5% / 3% / 3.5% || 4% / 5% / [0.5*Enhancement Stats]% | ||
|- | |- | ||
| align="left" | Decrease MP Cost by | | align="left" | Decrease MP Cost by 𝑥% (Only 40% as effective in PvP) || 1% / 2% / 3% || 4% / 5% / 6% || 7% / 8% | ||
|- | |- | ||
| align="left" | Decrease Skill Cooldown by | | align="left" | Decrease Skill Cooldown by 𝑥% (Only 40% as effective in PvP) || 1% / 1.5% / 2% || 2.5% / 3% / 3.5% || 4% / 5% / [0.5*Enhancement Stats]% | ||
|- | |- | ||
| align="left" | Increase HP by | | align="left" | Increase HP by 𝑥% || 3% / 4% / 5% || 6% / 7% / 8% || 9% / 10% | ||
|- | |- | ||
| align="left" | Increase Physical Defense by | | align="left" | Increase Physical Defense by 𝑥% || 1% / 1.5% / 2% || 2.5% / 3% / 3.5% || 4% / 5% / [0.5*Enhancement Stats]% | ||
|- | |- | ||
| align="left" | Increase Magical Defense by | | align="left" | Increase Magical Defense by 𝑥% || 1% / 1.5% / 2% || 2.5% / 3% / 3.5% || 4% / 5% / [0.5*Enhancement Stats]% | ||
|- | |- | ||
| align="left" | Decrease Damage from Bosses by | | align="left" | Decrease Damage from Bosses by 𝑥% || 1% / 1.5% / 2% || 2.5% / 3% / 3.5% || 4% / 5% | ||
|- | |- | ||
| align="left" | Increase Recovery Item Effectiveness by | | align="left" | Increase Recovery Item Effectiveness by 𝑥% || 1% / 3% / 5% || 7% / 9% / 11% || 13% / 15% | ||
|- | |- | ||
| align="left" | Decrease Recovery Item Cooldown by | | align="left" | Decrease Recovery Item Cooldown by 𝑥% (Max 30%) || 3% / 4% / 5% || 6% / 7% / 8% || 9% / 10% | ||
|- | |- | ||
| align="left" | Increase party's Damage Reduction by | | align="left" | Increase party's Damage Reduction by 𝑥% || 3% / 4% / 5% || 6% / 7% / 8% || 9% / 10% / [1*Enhancement Stats]% | ||
|- | |- | ||
| align="left" | Recover party's HP by | | align="left" | Recover party's HP by 𝑥% per second '''<font color=red>(Dungeon Only)</font>''' || 5% || 6% || 9% | ||
|- | |- | ||
| align="left" | Recover party's MP by | | align="left" | Recover party's MP by 𝑥% per second '''<font color=red>(Dungeon Only)</font>''' || 5% || 6% || 9% | ||
|- | |- | ||
| align="left" | Decrease nearby enemy's element resistance by | | align="left" | Decrease nearby enemy's element resistance by 𝑥 || 15 / 20 / 25 || 30 / 35 / 40 || 45 / 55 / [5*Enhancement Stats] | ||
|} | |} | ||