Shooting Guardian: Difference between revisions
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→Additional Combos
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| [[File:Combo - Shooting Guardian 1.png|520px]] | | [[File:Combo - Shooting Guardian 1.png|520px]] | ||
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After doing {{CDRU}}{{CZ}}, fire a barrage of ~7 missiles at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily. | After doing the standard {{CDRU}}{{CZ}} combo, fire a barrage of ~7 missiles at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily. | ||
*The time window for shooting missiles by {{CX}} is very short. You should input it immediately after {{CZ}}. | *The time window for shooting missiles by {{CX}} is very short. You should input it immediately after {{CZ}}. | ||
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| [[File:Combo - Shooting Guardian 2.png|520px]] | | [[File:Combo - Shooting Guardian 2.png|520px]] | ||
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After doing {{CX}}, fire 3 gunshots | After doing a single {{CX}}, draw the silver shooter and fire 3 gunshots, finishing the combo by firing a missile from the destroyer while in [[Freiturnier#Heavy Stance|Heavy Stance]]. | ||
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{{CX}} 371% Phy. Damage <br> | {{CX}} 371% Phy. Damage <br> | ||
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| [[File:Combo - Shooting Guardian 3.png|520px]] | | [[File:Combo - Shooting Guardian 3.png|520px]] | ||
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After doing {{CDR}}{{CZ}}, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets, finishing with a [[Head Shot]]. [[Head Shot]] can be cast earlier by pressing {{CZ}} mid-combo and does not consume MP. {{CDR}}{{CZ}} no longer launches. | After doing the standard {{CDR}}{{CZ}} combo, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets, finishing with a [[Head Shot]]. [[Head Shot]] can be cast earlier by pressing {{CZ}} mid-combo and does not consume MP. {{CDR}}{{CZ}} no longer launches. | ||
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{{CDR}}<br> | {{CDR}}<br> |