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After doing a standard {{CZ}}{{CZ}}, switch to the standby character to perform an uppercut, launching targets high into the air. | After doing a standard {{CZ}}{{CZ}}, switch to the standby character to perform an uppercut, launching targets high into the air. | ||
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{{CZ}} 161% Phy. Damage<br> | {{CZ}} 161% Phy. Damage<br>{{CZ}} 171% Phy. Damage<br>{{CCPX}} 273% Phy. Damage | ||
{{CZ}} 171% Phy. Damage<br> | |||
{{CCPX}} 273% Phy. Damage | |||
| | | | ||
{{CZ}} 147% Phy. Damage<br> | {{CZ}} 147% Phy. Damage<br>{{CZ}} 190% Phy. Damage<br>{{CCPX}} 273% Phy. Damage | ||
{{CZ}} 190% Phy. Damage<br> | |||
{{CCPX}} 273% Phy. Damage | |||
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=== Updates === | === Updates === |