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Atlas City: Difference between revisions

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115 bytes removed ,  3 May 2022
m
Text replacement - "<span style="display:none">{{</span>" to "<dfn>{{</dfn>"
m (Text replacement - "<span style="display:none">}}</span>" to "<dfn>}}</dfn>")
m (Text replacement - "<span style="display:none">{{</span>" to "<dfn>{{</dfn>")
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| LvFit=11480
| LvFit=11480
| DunMap=[[File:10-2map.png]]
| DunMap=[[File:10-2map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:10-2mob1.jpg|60px]]
|[[File:10-2mob1.jpg|60px]]
| '''CODE_C_Proto''' - Nasod security robots.
| '''CODE_C_Proto''' - Nasod security robots.
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*'''Jet Trust:''' Rearrange itself into a jet and propel itself forward into players.
*'''Jet Trust:''' Rearrange itself into a jet and propel itself forward into players.
<dfn>}}</dfn>
<dfn>}}</dfn>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|[[File:New_Defender_Head.jpg|60px]]
|[[File:New_Defender_Head.jpg|60px]]
| '''CODE_B_New_Defender''' - A larger more powerful version of a '''CODE_C_Defender'''.
| '''CODE_B_New_Defender''' - A larger more powerful version of a '''CODE_C_Defender'''.
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*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
<dfn>}}</dfn>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''Launch Pad''' - A platform which propels players high into the air to reach places they would normally be unable to.
|'''Launch Pad''' - A platform which propels players high into the air to reach places they would normally be unable to.
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*He will fire 3 shots at each player simultaneously, making a potential 12 shots per round. This makes party play in this section hazardous.
*He will fire 3 shots at each player simultaneously, making a potential 12 shots per round. This makes party play in this section hazardous.
<dfn>}}</dfn>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:CODE_A_Surverylon.png|60px]]
|[[File:CODE_A_Surverylon.png|60px]]
| '''CODE_A_Surveillan''' - The strongest Hunter Nasod in Atlas. It can transform into flight mode and has both mobility and power.
| '''CODE_A_Surveillan''' - The strongest Hunter Nasod in Atlas. It can transform into flight mode and has both mobility and power.
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File:Surveylon_Concept.png|Concept artwork for '''Code_A_Surveillan'''.
File:Surveylon_Concept.png|Concept artwork for '''Code_A_Surveillan'''.
</gallery>
</gallery>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|10}}" class="textfloat"
|- style="background:{{ColorSel|Village|10}}" class="textfloat"