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m (Text replacement - "<span style="display:none">{{</span>" to "<dfn>{{</dfn>") |
m (Text replacement - "<span style="display:none">}}</span>" to "<dfn>}}</dfn>") |
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|[[File:HerjunoYunoAlly.png|60px]] | |[[File:HerjunoYunoAlly.png|60px]] | ||
|'''Yuno (Herjuno)''' - Herjuno will use his powers to build the path acceding Elysion Tower. | |'''Yuno (Herjuno)''' - Herjuno will use his powers to build the path acceding Elysion Tower. | ||
< | <dfn>}}</dfn> | ||
| Mob=<dfn>{{</dfn> | | Mob=<dfn>{{</dfn> | ||
|[[File:10-3mob1.jpg|60px]] | |[[File:10-3mob1.jpg|60px]] | ||
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*'''Cross Slash:''' Attack with its two blade arms launching players. Typically done once it has revealed itself from cloaking. | *'''Cross Slash:''' Attack with its two blade arms launching players. Typically done once it has revealed itself from cloaking. | ||
*'''Blade Slash:''' Slash once with its blade. | *'''Blade Slash:''' Slash once with its blade. | ||
< | <dfn>}}</dfn> | ||
| MiniBoss=<dfn>{{</dfn> | | MiniBoss=<dfn>{{</dfn> | ||
|[[File:CODE_A_HighTemplarHead.png|60px]] | |[[File:CODE_A_HighTemplarHead.png|60px]] | ||
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'''Note:''' | '''Note:''' | ||
*Does not receive proper hitstun when hit from the front, will instead flinch in super armor allowing it to retaliate. Will still receive proper hitstun when hit from behind. | *Does not receive proper hitstun when hit from the front, will instead flinch in super armor allowing it to retaliate. Will still receive proper hitstun when hit from behind. | ||
< | <dfn>}}</dfn> | ||
| Obstacle=<dfn>{{</dfn> | | Obstacle=<dfn>{{</dfn> | ||
|[[File:10-3obstacle.jpg|60px]] | |[[File:10-3obstacle.jpg|60px]] | ||
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| | | | ||
|'''Pitfalls''' - The boss area has no borders and Maya will attempt to push you off the map. | |'''Pitfalls''' - The boss area has no borders and Maya will attempt to push you off the map. | ||
< | <dfn>}}</dfn> | ||
| Boss=<dfn>{{</dfn> | | Boss=<dfn>{{</dfn> | ||
|[[File:Code-Maya.jpg|60px]] | |[[File:Code-Maya.jpg|60px]] | ||
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'''Note:''' | '''Note:''' | ||
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | *Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | ||
< | <dfn>}}</dfn> | ||
|Dialogue= | |Dialogue= | ||
{{tabs | {{tabs | ||
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*Yuno despite being a background character is considered as a mob and will sometimes have mob buffs with him. | *Yuno despite being a background character is considered as a mob and will sometimes have mob buffs with him. | ||
*Since the enemies comes in waves, you can wait for second wave arrive then clear them all at once to conserve MP. | *Since the enemies comes in waves, you can wait for second wave arrive then clear them all at once to conserve MP. | ||
< | <dfn>}}</dfn> | ||
|Updates=<dfn>{{</dfn> | |Updates=<dfn>{{</dfn> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | ||
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**All enemies now spawn at once throughout the entire dungeon. | **All enemies now spawn at once throughout the entire dungeon. | ||
|} | |} | ||
< | <dfn>}}</dfn> | ||
|AltLang= | |AltLang= | ||
{{AlternateLanguages | {{AlternateLanguages |