ElEditors, Interface administrators, Administrators
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m (Text replacement - "<span style="display:none">}}</span>" to "<dfn>}}</dfn>") |
m (Text replacement - "<span style="display:none">{{</span>" to "<dfn>{{</dfn>") |
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| Color0={{ColorSel|Village|SP}} | | Color0={{ColorSel|Village|SP}} | ||
| Title0=Règle du mode normal | | Title0=Règle du mode normal | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Consommable : utilisable | *Consommable : utilisable | ||
*Résurrection : permise | *Résurrection : permise | ||
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| Color0={{ColorSel|Village|SP}} | | Color0={{ColorSel|Village|SP}} | ||
| Title0=Challenge Mode Rules | | Title0=Challenge Mode Rules | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Consumable(s) : '''Disabled''' | *Consumable(s) : '''Disabled''' | ||
*Resurrection(s) : '''Not Allowed''' | *Resurrection(s) : '''Not Allowed''' | ||
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| Color0={{ColorSel|Village|SP}} | | Color0={{ColorSel|Village|SP}} | ||
| Title0=Story | | Title0=Story | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future. | A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future. | ||
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| Title0=Map Layout | | Title0=Map Layout | ||
| Content0= | | Content0= | ||
< | <dfn>{{</dfn> | ||
Consists of 24 consecutive boss rooms with one rest area after stage 15. Bosses are now selected randomly in any order each week with secret dungeon bosses in room 2, 17, and 20. | Consists of 24 consecutive boss rooms with one rest area after stage 15. Bosses are now selected randomly in any order each week with secret dungeon bosses in room 2, 17, and 20. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
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| Color0={{ColorSel|Village|3}} | | Color0={{ColorSel|Village|3}} | ||
| Title0=Bethma Selection | | Title0=Bethma Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Berauk (x1), Dark Berauk (x1), Kayak the Shaman (x1)<br/> | *Berauk (x1), Dark Berauk (x1), Kayak the Shaman (x1)<br/> | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
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| Color0={{ColorSel|Village|4}} | | Color0={{ColorSel|Village|4}} | ||
| Title0=Altera Selection | | Title0=Altera Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Raven (x3)<br/> | *Raven (x3)<br/> | ||
*Wally No. 8 MK2 (x1), Crow Rider (x2)<br/> | *Wally No. 8 MK2 (x1), Crow Rider (x2)<br/> | ||
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| Color0={{ColorSel|Village|5}} | | Color0={{ColorSel|Village|5}} | ||
| Title0=Feita Selection | | Title0=Feita Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Durahan Knight (x1), Teach the Tyrant (x1) <br/> | *Durahan Knight (x1), Teach the Tyrant (x1) <br/> | ||
*Berthe (x2)<br/> | *Berthe (x2)<br/> | ||
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| Color0={{ColorSel|Village|6}} | | Color0={{ColorSel|Village|6}} | ||
| Title0=Velder Selection | | Title0=Velder Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Uno Hound (x1), Chloe (1x)<br/> | *Uno Hound (x1), Chloe (1x)<br/> | ||
*Spriggan (x2)<br/> | *Spriggan (x2)<br/> | ||
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| Color0={{ColorSel|Village|7}} | | Color0={{ColorSel|Village|7}} | ||
| Title0=Hamel Selection | | Title0=Hamel Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Shadow Master (x2)<br/> | *Shadow Master (x2)<br/> | ||
*Victor (x2) <br/> | *Victor (x2) <br/> | ||
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| Color0={{ColorSel|Village|8}} | | Color0={{ColorSel|Village|8}} | ||
| Title0=Sander Selection | | Title0=Sander Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Giant Waldo (x2)<br/> | *Giant Waldo (x2)<br/> | ||
*Chieftain Trockta (x2)<br/> | *Chieftain Trockta (x2)<br/> | ||
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| Color0={{ColorSel|Village|9}} | | Color0={{ColorSel|Village|9}} | ||
| Title0=Lanox Selection | | Title0=Lanox Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Dryad Kenta (x2)<br/> | *Dryad Kenta (x2)<br/> | ||
*Iron Anvil Sdeing (x2)<br/> | *Iron Anvil Sdeing (x2)<br/> | ||
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| Color0={{ColorSel|Village|11}} | | Color0={{ColorSel|Village|11}} | ||
| Title0=Elysion Selection | | Title0=Elysion Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Science Dekal (x1), Dekal (x1)<br/> | *Science Dekal (x1), Dekal (x1)<br/> | ||
*CODE-Maya (x2)<br/> | *CODE-Maya (x2)<br/> | ||
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| Color0={{ColorSel|Village|SP}} | | Color0={{ColorSel|Village|SP}} | ||
| Title0=Secret Dungeon Selection | | Title0=Secret Dungeon Selection | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
*Kayak the Shadow Shaman (x1), Ancient Bone Dragon (x1)<br/> | *Kayak the Shadow Shaman (x1), Ancient Bone Dragon (x1)<br/> | ||
*Alterasia Type-H (x1)<br/> | *Alterasia Type-H (x1)<br/> | ||
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| Color0={{ColorSel|Village|SP}} | | Color0={{ColorSel|Village|SP}} | ||
| Title0=Rest Area Buffs | | Title0=Rest Area Buffs | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
Rest Areas will restore a fixed percentage of HP and MP. Each rest area after the first will restore a bit less HP\MP than the previous one. | Rest Areas will restore a fixed percentage of HP and MP. Each rest area after the first will restore a bit less HP\MP than the previous one. | ||
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| Color0={{ColorSel|Village|SP}} | | Color0={{ColorSel|Village|SP}} | ||
| Title0=Guide for Players | | Title0=Guide for Players | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
===Basics=== | ===Basics=== | ||
''Be equipped to your best ability.'' | ''Be equipped to your best ability.'' | ||
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| Color0={{ColorSel|Village|SP}} | | Color0={{ColorSel|Village|SP}} | ||
| Title0=Rewards | | Title0=Rewards | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
After completing a run, you will receive Time and Space Crystals. These will be used for crafting Henir equipment or exchanging for other rewards at Glave. | After completing a run, you will receive Time and Space Crystals. These will be used for crafting Henir equipment or exchanging for other rewards at Glave. | ||
<br> | <br> | ||
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|divclass=forceland | |divclass=forceland | ||
|tab1=Normal | |tab1=Normal | ||
|contents1=< | |contents1=<dfn>{{</dfn> | ||
{| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
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|}<dfn>}}</dfn> | |}<dfn>}}</dfn> | ||
|tab2=Challenge | |tab2=Challenge | ||
|contents2=< | |contents2=<dfn>{{</dfn> | ||
{| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
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| Color0={{ColorSel|Village|SP}} | | Color0={{ColorSel|Village|SP}} | ||
| Title0=Videos | | Title0=Videos | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
<center>{{#ev:youtube|nAz0ovdMK4E}}</center> | <center>{{#ev:youtube|nAz0ovdMK4E}}</center> | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
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| Color0={{ColorSel|Village|SP}} | | Color0={{ColorSel|Village|SP}} | ||
| Title0=Possible Bug/Glitches | | Title0=Possible Bug/Glitches | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space: | This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space: | ||
*Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives). | *Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives). | ||
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| Color0={{ColorSel|Village|SP}} | | Color0={{ColorSel|Village|SP}} | ||
| Title0=Alternative Names | | Title0=Alternative Names | ||
| Content0=< | | Content0=<dfn>{{</dfn> | ||
{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|Village|SP}} | |Color={{ColorSel|Village|SP}} |