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Halls of Water/it: Difference between revisions

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Reverted edits by Ritsu (talk) to last revision by Gameboy224
m (Text replacement - "\|image={{tabs\|name=.*?|tab1=(.*?)\|contents1=\[\[(.*?)\]\][\s]?\|tab2=(.*?)\|contents2=\[\[(.*?)\]\][\s]?}}" to "|image={{Tabber |$1=$2 |$3=$4 }}")
m (Reverted edits by Ritsu (talk) to last revision by Gameboy224)
Tag: Rollback
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|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="100%" colspan="12"| '''Mobs:'''
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="100%" colspan="12"| '''Mobs:'''
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-''Awakening I: Dark Enhancement:'' After depleting about 1/4 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will then inflict [[Status Effects|Curse]] on you.
-''Awakening I: Dark Enhancement:'' After depleting about 1/4 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will then inflict [[Status Effects|Curse]] on you.
*All claw related attacks become larger and more damaging.
*All claw related attacks become larger and more damaging.
-''Awakening II: Fire Enhancement:'' After depleting about 1/2 of Ran's health, he will enhance his sword with fire. Afterwards, his attacks will then inflict {{se||Burn}} on you.
-''Awakening II: Fire Enhancement:'' After depleting about 1/2 of Ran's health, he will enhance his sword with fire. Afterwards, his attacks will then inflict [[Status Effects|Burn]] on you.
*All claw related attacks become even larger and more damaging.
*All claw related attacks become even larger and more damaging.