Turbids: Difference between revisions
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→Additional Combos
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| [[File:Combo - Turbids 1.png|520px]] | | [[File:Combo - Turbids 1.png|520px]] | ||
| After doing the standard {{CZ}}{{CZ}} combo, switch to the standby character and launch enemies into the air while in Super Armor. | | After doing the standard {{CZ}}{{CZ}} combo, switch to the standby character and launch enemies into the air while in Super Armor. | ||
| {{CZ}} | | {{CZ}} 161% Phy. Damage<br>{{CZ}} 271% Phy. Damage<br>{{CCPX}} 332% Mag. Damage | ||
| {{CZ}} | | {{CZ}} 147% Phy. Damage<br>{{CZ}} 190% Phy. Damage<br>{{CCPX}} 332% Mag. Damage | ||
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| [[File:Combo - Turbids 2.png|520px]] | | [[File:Combo - Turbids 2.png|520px]] | ||
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*Both versions will automatically be interrupted when holding {{CR}} or {{CL}} during it. Lu will cancel after the first {{CX}} while Ciel will cancel after the third {{CX}}. | *Both versions will automatically be interrupted when holding {{CR}} or {{CL}} during it. Lu will cancel after the first {{CX}} while Ciel will cancel after the third {{CX}}. | ||
| | | | ||
{{CZ}} | {{CZ}} 161% Phy. Damage<br> | ||
{{CX}} | {{CX}} 77% Mag. Damage x3 (3 MP)<br> | ||
{{CX}} | {{CX}} 268% Mag. Damage (3 MP)<br> | ||
{{CX}} | {{CX}} 299% Mag. Damage (3 MP)<br> | ||
{{CX}} | {{CX}} 330% Mag. Damage (3 MP) | ||
| | | | ||
{{CZ}} | {{CZ}} 147% Phy. Damage<br> | ||
{{CX}} | {{CX}} 230% Mag. Damage (4 MP)<br> | ||
{{CX}} | {{CX}} 289% Mag. Damage<br> | ||
{{CX}} | {{CX}} 322% Mag. Damage<br> | ||
{{CX}} | {{CX}} 322% Mag. Damage (4 MP) | ||
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