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Catch Up: Difference between revisions

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116 bytes added ,  30 July 2022
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m (Text replacement - "== Tips and Details ==" to "== Tips and Details ==")
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| [[File:PoeticRangerSkill1.png]]
| [[File:PoeticRangerSkill1.png]]
| {{SkillType|A}}  
| {{SkillType|A}} The awakened aura of spirits will follow Rena. Enemies that come in contact with the moving aura of spirits will receive damage.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Mode !! Awakened Spirits' Energy (Magical) !! Max Hits Per Energy !! Energy Count !! MP Usage !! Cooldown
! Mode !! Awakened Aura of Spirits (Magical) !! Max Hits Per Aura !! Aura Count !! MP Usage !! Cooldown
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| '''{{PvE}}''' || 140% || rowspan=2 | 6 || rowspan=2 | 3 || rowspan=2 | 40 MP || rowspan=2 | 5 Seconds
| '''{{PvE}}''' || 140% || rowspan=2 | 6 || rowspan=2 | 3 || rowspan=2 | 40 MP || rowspan=2 | 5 Seconds
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! colspan=2 | Normal !! colspan=2 | Empowered
! colspan=2 | Normal !! colspan=2 | Empowered
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Per Energy !! Total !! Per Energy !! Total
! Per Aura !! Total !! Per Aura !! Total
|-  
|-  
! {{PvE}}  
! {{PvE}}  
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== Tips and Details ==
== Tips and Details ==
*The skill does not deal any damage or hitstun on cast, so using it in the middle of a combo is ill-advised, even though the energy do inflict hitstun for their entire duration.
*The skill does not deal any damage or hitstun on cast, so using it in the middle of a combo is ill-advised, even though the aura do inflict hitstun for their entire duration.
*It is reasonably possible to have at least one energy deal full damage to a single target, by aiming the point where one starts dealing damage on top of a target. Only enemies that can fully surround you can take full damage from all of them.
*It is reasonably possible to have at least one aura deal full damage to a single target, by aiming the point where one starts dealing damage on top of a target. Only enemies that can fully surround you can take full damage from all of them.
**Prior to '''Final Enhanced''' it is very inconsistent to deal the 6th hit however.
**Prior to '''Final Enhanced''' it is very inconsistent to deal the 6th hit however.
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