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(→Enemy Stats: new raid says hello) |
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The formula for calculating enemy stats are: | The formula for calculating enemy stats are: | ||
Base Defense = (D × (258.65 + 39.35 × L) × (67.215 + 12.554 × L) / ((258.65 + 39.35 × L) - (D - 1) × (67.215 + 12.554 × L))) × M | Base Defense = (D × (258.65 + 39.35 × L) × (67.215 + 12.554 × L) / ((258.65 + 39.35 × L) - (D - 1) × (67.215 + 12.554 × L))) × M | ||
*''D'' = A hidden Defense Modifier depending on the enemy, usually between 0 and | *''D'' = A hidden Defense Modifier depending on the enemy, usually between 0 and 4. Mostly identical between Physical and Magical Defense. | ||
*''L'' = The enemy's level | *''L'' = The enemy's level | ||
*''M'' = 1.2 if Luto Mode, 1 otherwise | *''M'' = 1.2 if Luto Mode, 1 otherwise |