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Attributing Equipment: Difference between revisions

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Text replacement - "{{se|105|Conviction||ed|icon=no}}" to "{{se|105|Petrifying||ed|icon=no}}"
m (Text replacement - "{{se|105|Conviction||ed|icon=no}}" to "{{se|105|Petrifying||ed|icon=no}}")
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==== [[File:Light Icon.png]] Light (Petrifying) ====
==== [[File:Light Icon.png]] Light (Petrifying) ====
[[File:LightELSTONE.png|thumb|El Shard (Light)]]
[[File:LightELSTONE.png|thumb|El Shard (Light)]]
Light inflicts {{se|105|Conviction||ed|icon=no}}, which petrifies enemies, stopping them mid-animation and leaving them open to attacks for a short period of time. Increasing its level of enchantment raises its chance of effect and the petrification duration. In dungeons, Petrifying's effect will reset monsters' hit counter after it wears off, allowing for longer combos before knocking them down. Being petrified is similar to having Super Armor. Light works especially well with strong one-hit attackers or fast multi-hit attackers such as [[Furious Blade]], [[Aether Sage]], and [[Add]]. However, this element can be disruptive and can cause early knockdowns in PvP due to bad timing, lag, or resistance. Unfortunately, it does not take a high amount of light resistance to cause this effect. Light Element has most use in dungeons, where it can completely stop an enemy or boss from moving.
Light inflicts {{se|105|Petrifying||ed|icon=no}}, which petrifies enemies, stopping them mid-animation and leaving them open to attacks for a short period of time. Increasing its level of enchantment raises its chance of effect and the petrification duration. In dungeons, Petrifying's effect will reset monsters' hit counter after it wears off, allowing for longer combos before knocking them down. Being petrified is similar to having Super Armor. Light works especially well with strong one-hit attackers or fast multi-hit attackers such as [[Furious Blade]], [[Aether Sage]], and [[Add]]. However, this element can be disruptive and can cause early knockdowns in PvP due to bad timing, lag, or resistance. Unfortunately, it does not take a high amount of light resistance to cause this effect. Light Element has most use in dungeons, where it can completely stop an enemy or boss from moving.


Additionally, Light Resistance will also increase the player's resistance towards {{se||Faint|tt=no}} and {{se|101|Blind||ed|icon=no|tt=no}} from [[Photon Flare]].
Additionally, Light Resistance will also increase the player's resistance towards {{se||Faint|tt=no}} and {{se|101|Blind||ed|icon=no|tt=no}} from [[Photon Flare]].
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|Element|Light}}"
|- style="background:{{ColorSel|Element|Light}}"
! rowspan=2 | Level !! rowspan=2 | Activation Chance !! rowspan=2 | {{se|105|Conviction||ed|icon=no}} Duration !! colspan=2 | {{se|342|Stiff Body||ed}}
! rowspan=2 | Level !! rowspan=2 | Activation Chance !! rowspan=2 | {{se|105|Petrifying||ed|icon=no}} Duration !! colspan=2 | {{se|342|Stiff Body||ed}}
|- style="background:{{ColorSel|Element|Light}}"
|- style="background:{{ColorSel|Element|Light}}"
! Attack Decrease !! Duration
! Attack Decrease !! Duration
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|-
|-
| 11/03/2016 || 11/23/2016 || align="left" |  
| 11/03/2016 || 11/23/2016 || align="left" |  
*{{buff|Attack Decrease when {{se|105|Conviction||ed|icon=no}} is ended effect added.}}
*{{buff|Attack Decrease when {{se|105|Petrifying||ed|icon=no}} is ended effect added.}}
*{{buff|Duration increased.}}
*{{buff|Duration increased.}}
|-
|-