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Chiliarch: Difference between revisions

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|[[File:Combo - Chiliarch 2.png|520px]]
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Reworks {{CDR}}{{CZ}}, inflicting hitstun instead of launching enemies, and follow up by turning enemies away from you. Afterwards, or alternatively after {{CDR}}{{CX}}, charge forwards into the enemy, before switching to Ciel who will propel himself into the air, launching enemies with him. You will be able to perform any abilities that can be used in the air after.
{{CDR}}{{CZ}} is reworked; inflicting hitstun instead of launching enemies, and follow up by turning enemies away from you. Afterwards, or alternatively after {{CDR}}{{CX}}, charge forwards into the enemy, before switching to Ciel who will propel himself into the air, launching enemies with him. You will be able to perform any abilities that can be used in the air after.
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{{CDR}}<br>{{CZ}} 215% Phy. Damage<br>{{CX}} 385% Phy. Damage<br>{{CX}} 344% Phy. Damage x3<br>{{CCPZ}} 82% Phy. Damage x4<br>'''OR'''<br>{{CDR}}<br>{{CX}} 278% Phy. Damage + 174% Phy. Damage<br>{{CX}} 98% Phy. Damage x4<br>{{CCPZ}} 82% Phy. Damage x4
{{CDR}}<br>{{CZ}} 215% Phy. Damage<br>{{CX}} 385% Phy. Damage<br>{{CX}} 344% Phy. Damage x3<br>{{CCPZ}} 82% Phy. Damage x4<br>'''OR'''<br>{{CDR}}<br>{{CX}} 278% Phy. Damage + 174% Phy. Damage<br>{{CX}} 98% Phy. Damage x4<br>{{CCPZ}} 82% Phy. Damage x4
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