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Diabla: Difference between revisions

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6 bytes removed ,  25 December 2022
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m (Text replacement - "Portrait - Diabla Madness Form.png" to "Skill Cutin - Diabla Manic Demon Form.png")
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= [[File:Icon - Diabla.png]][[File:Icon - Ciel.png]] Diabla/Ciel =
= [[File:Icon - Diabla.png]][[File:Icon - Ciel.png]] Diabla/Ciel =
{{ADSquare}}
{{ADSquare}}
'''[A demon that has reclaimed her true demonic energy]'''
'''[The merciless demon ruler with a cruel nature.]'''
=== Background ===
=== Background ===
{{Background
{{Background
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|[[File:Combo - Diabla 1.png|520px]]
|[[File:Combo - Diabla 1.png|520px]]
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After a successful '''Bounding''', rapidly tap {{CX}} to perform a flurry of consecutive attacks with both characters and launches enemies at the end.
After a successful '''Bounding''', rapidly tap {{CX}} to perform a flurry of consecutive attacks with both characters while in Super Armor and launches enemies at the end.
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{{CB}} 158% Phy. Damage<br>
{{CB}} 158% Phy. Damage<br>
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|[[File:Combo - Diabla 2.png|520px]]
|[[File:Combo - Diabla 2.png|520px]]
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{{CDR}}{{CZ}} is reworked; inflicting hitstun instead of launching enemies. After doing {{CDR}}{{CZ}}, switch to Ciel and perform a series of attacks, finishing the combo by sending in Lu for a final attack. If you sucessfully hit the enemy with the last {{CZ}}, a {{CCPV}} prompt will appear, pressing it will send Lu to attack and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy.
{{CDR}}{{CZ}} is reworked; inflicting hitstun instead of launching enemies. After doing {{CDR}}{{CZ}}, switch to Ciel and perform a series of attacks while in Super Armor, finishing the combo by sending in Lu for a final attack. If you sucessfully hit the enemy with the last {{CZ}}, a {{CCPV}} prompt will appear, pressing it will send Lu to attack and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy.
*The last {{CZ}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
*The last {{CZ}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
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! width="30%" | Damage
! width="30%" | Damage
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| {{CZ}}{{CZ}}{{CZ}}{{CX}}
| {{CB}}{{CConX}}
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After a successful '''Bounding''', rapidly tap {{CX}} to perform a flurry of consecutive attacks with both characters and launches enemies at the end.
After a successful '''Bounding''', rapidly tap {{CX}} to perform a flurry of consecutive attacks with both characters and launches enemies at the end.
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{{CX}} 611% Phy. Damage<br>
{{CX}} 611% Phy. Damage<br>
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| {{CDR}}{{CZ}}{{CX}}{{CX}}{{CCPZ}}
| {{CDR}}{{CZ}}{{CX}}{{CX}}{{CX}}{{CX}}{{CZ}}
----
{{CDR}}{{CX}}{{CX}}{{CCPZ}}
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After doing the standard {{CDRU}}{{CX}} combo, switch the standby character and launch enemies up. If you sucessfully hit the enemy with the last {{CX}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. If switching to Ciel, he will perform a crescent slash launching enemies while Lu catches them. If switching to Lu, she will cause the ground to burst launching enemies while Ciel catches them. You will gain 1 CP when switching and hitting the enemy.
After doing the standard {{CDR}}{{CZ}} combo, switch to Lu and perform a series of attacks while in Super Armor, finishing the combo by sending in Ciel for a final attack. If you sucessfully hit the enemy with the last {{CX}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy.
*The last {{CX}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
*The last {{CZ}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
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{{CDR}}<br>{{CZ}} 82% Phy. Damage x2<br>{{CCPX}} 297% Phy. Damage<br>{{CX}} 412% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage
{{CDR}}<br>{{CZ}} 82% Phy. Damage x2<br>{{CCPX}} 297% Phy. Damage<br>{{CX}} 412% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage
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|[[File:Combo - Chiliarch 3.png|520px]]
| {{CDRU}}{{CX}}{{CZ}}{{CX}}
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After doing the standard {{CDRU}}{{CX}} combo, switch to Lu and dive down quickly, pushing enemies forward with a ground smash and finish with Ciel launching them up. If you sucessfully hit the enemy with the last {{CX}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy.
After doing the standard {{CDRU}}{{CX}} combo, switch to Lu and dive down quickly, pushing enemies forward with a ground smash and finish with Ciel launching them up. If you sucessfully hit the enemy with the last {{CX}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy.
*The last {{CX}} will fail if you are unable to push enemies back as the standby character will attack a distance away.
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{{CDRU}}<br>{{CX}} 278% Phy. Damage<br>{{CCPZ}} 195% Phy. Damage + 49% Phy. Damage x4<br>{{CX}} 452% Phy. Damage
{{CDRU}}<br>{{CX}} 278% Phy. Damage<br>{{CCPZ}} 195% Phy. Damage + 49% Phy. Damage x4<br>{{CX}} 452% Phy. Damage
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