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Diabla: Difference between revisions

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2 bytes added ,  25 December 2022
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{{CDR}}<br>{{CZ}} 196% Phy. Damage<br>{{CCPX}} 189% Phy. Damage<br>{{CX}} 79% Phy. Damage x4 + 314% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 94% Phy. Damage x4 + 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage
{{CDR}}<br>{{CZ}} 196% Phy. Damage<br>{{CCPX}} 189% Phy. Damage<br>{{CX}} 79% Phy. Damage x4 + 314% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 94% Phy. Damage x4 + 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage
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| [[File:Combo - Diabla DRUXZX.png|350px]] {{CDRU}}{{CX}}{{CZ}}{{CX}}
| [[File:Combo - Diabla DRUXZX.png|350px]] {{CDRU}}{{CX}}{{CCPZ}}{{CX}}
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|  
After doing the standard {{CDRU}}{{CX}} combo, switch to Ciel and dive down quickly, gaining 1 combination gauge, launching enemies up and finish with Lu re-launching them. If you successfully launch the enemy during Lu final hit, a {{CCPV}} prompt will appear and the enemy will be ''Bounded''' if hit.
After doing the standard {{CDRU}}{{CX}} combo, switch to Ciel and dive down quickly, gaining 1 combination gauge, launching enemies up and finish with Lu re-launching them. If you successfully launch the enemy during Lu final hit, a {{CCPV}} prompt will appear and the enemy will be ''Bounded''' if hit.
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