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Blood Boil: Difference between revisions

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95 bytes removed ,  15 January 2023
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[File:LPSA2.png|26px]] [[Quicksilver Accel]] !! colspan=2 | {{se|390|Energy Pathway Overload}} !! colspan=3 | {{se|390|Energy Pathway Overload}}<br>(After consuming Dynamo Point)
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Quicksilver Accel]] !! colspan=2 | {{se|390|Energy Pathway Overload}} !! colspan=3 | {{se|390|Energy Pathway Overload}}<br>(After consuming Dynamo Point)
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! Magnetic Field (Magical) !! Max Hits !! All Speed Increase !! Attribute Activation <br>Chance Increase !! Critical Damage Increase !! Duration !! Stacks Lost <br>After Duration
! Magnetic Field (Magical) !! Max Hits !! All Speed Increase {{Stat|m}} !! Attribute Activation <br>Chance Increase !! Critical Damage Increase {{Stat|a}} !! Duration !! Stacks Lost <br>After Duration
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|-
| colspan="11" | {{PvE}}
| colspan="11" | {{PvE}}
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*The All Speed Increase and Attribute Activation Chance Increase buff only applies when a Special Active hits a target.
*The All Speed Increase and Attribute Activation Chance Increase buff only applies when a Special Active hits a target.
*The Critical Damage Increase buff applies when DMP is used.
*The Critical Damage Increase buff applies when DMP is used.
*The increase in All Speeds is multiplicative.
*The increase in Critical Damage is additive.
*Despite the tooltip saying only certain skills will activate {{se|390|Energy Pathway Overload}}, it has been updated to all skills.
*Despite the tooltip saying only certain skills will activate {{se|390|Energy Pathway Overload}}, it has been updated to all skills.
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