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Sweep Rolling: Difference between revisions

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__NOTOC__{{Languages|Sweep Rolling}}
__NOTOC__{{Languages|Sweep Rolling}}
<div style="float: right;">{{#ev:youtube|WuoVpy-T6YE|400}}</div>
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{{tabs
|name=True
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|tab1=Normal
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{{#ev:youtube|WuoVpy-T6YE|400}}
|tab2=KR (03/30/2023)
|contents2=
{{#ev:youtube|MmWAkdcqH68|400|right}}
}}
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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*There is a bug where if an enemy who is being hit by '''Sweep Rolling''' while being suspended in the air Mana Breaks, they will be untargetable but the triangle will still pull them with it.
*There is a bug where if an enemy who is being hit by '''Sweep Rolling''' while being suspended in the air Mana Breaks, they will be untargetable but the triangle will still pull them with it.
*If an opponent in PvP attempts to jump into '''Sweep Rolling''' from below, they will bounce off it downwards assuming they can receive hitstun.
*If an opponent in PvP attempts to jump into '''Sweep Rolling''' from below, they will bounce off it downwards assuming they can receive hitstun.
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== Old Version ==
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! width="300px" | Video
! Description
|-
|{{#ev:youtube|WuoVpy-T6YE|300}}
|Between its initial release and the 03/30/2023 KR Patch, '''Sweep Rolling''' traveled forward when the skill is released and would only be affected by force fields after released.
|}
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