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Over Taker: Difference between revisions

From Elwiki
14 bytes removed ,  19 April 2023
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| [[File:Combo - Over Taker 2.png|520px]]
| [[File:Combo - Over Taker 2.png|520px]]
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After doing the standard {{CX}}{{CX}} combo, summon four Nasod spikes from the ground, pushing enemies back. The spikes cost 4 MP to summon and the last 3 spikes' direction can be changed with {{CL}}/{{CR}}.
After doing the standard {{CX}}{{CX}} combo, summon four Nasod spears from the ground, pushing enemies back. The spears cost 4 MP to summon and the last 3 spears' direction can be changed with {{CL}}/{{CR}}.
*You are also able to do this combo during {{CX}}{{CX}}{{CRX}}{{CX}}{{CX}}{{CX}}{{CX}}. The spikes summoned does not cost any MP and only the last 2 spikes' direction. can be changed.
*You are also able to do this combo during {{CX}}{{CX}}{{CRX}}{{CX}}{{CX}}{{CX}}{{CX}}. The spears summoned does not cost any MP and only the last 2 spears' direction. can be changed.
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{{CX}} 286% Mag. Damage <br>
{{CX}} 286% Mag. Damage <br>
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| [[File:Combo - Over Taker 3.png|520px]]  
| [[File:Combo - Over Taker 3.png|520px]]  
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After doing the standard {{CDRU}}{{CZ}} combo, dive down on enemies, damaging any enemies in the path.<br>Landing will cause a heavy-hitstun shockwave and you can summon 4 Nasod spikes that pushes enemies back. The last 2 spikes' direction can be changed with {{CL}}/{{CR}}.
After doing the standard {{CDRU}}{{CZ}} combo, dive down on enemies, damaging any enemies in the path.<br>Landing will cause a shockwave and you can summon 4 Nasod spears that pushes enemies back. The last 2 spears' direction can be changed with {{CL}}/{{CR}}.
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{{CDRU}} <br>
{{CDRU}} <br>
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