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| {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" |
| |- | | |- |
| | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Spinning_Kick.png]]<br>
| | | [[Image:Spinning_Kick.png]] |
| | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Rena spins horizontally, drilling into opponents with her feet.
| | | '''[Special Active]''' Rena spins horizontally, drilling into opponents with her feet. |
| |} | | |} |
| | <br> |
|
| |
|
| | | == Requirements == |
| == Requirements == | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | |- style="background:#90EE90;" |
| |- | | ! Class !! Master !! Level Required !! SP Cost Per Level |
| |style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Class'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Level Requirement'''</center>
| |
| |- | | |- |
| | [[Combat Ranger]] | | | [[Combat Ranger]] || Lv. 20 || 15 || 3 |
| | <center>20</center> | |
| | <center>15</center> | |
| |} | | |} |
| | <br> |
|
| |
|
| == Skill Information == | | == Skill Information == |
|
| |
| <tabber> | | <tabber> |
| NA= | | NA= |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| {{!}}-
| | |- style="background:#90EE90;" |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level'''
| | ! Skill Level !! Required Level !! Damage (Physical) !! Max Hits !! Mp Usage !! Cooldown\ |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Damage(Physical)'''
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Max Hits'''
| | | align="left" | 1 || rowspan="2" | 15 || 111% || rowspan="20" | 11 || rowspan="20" | 100 MP || rowspan="20" | 8 seconds |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage'''
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cooldown'''
| | | align="left" | 2 || 115% |
| {{!}}-
| | |- |
| {{!}} 1
| | | align="left" | 3 || 16 || 118% |
| {{!}} align=center {{!}} 93%
| | |- |
| {{!}} align=center rowspan=6 {{!}} 11
| | | align="left" | 4 || 19 || 122% |
| {{!}} align=center rowspan=6 {{!}} 100 MP
| | |- |
| {{!}} align=center rowspan=6 {{!}} 5 seconds
| | | align="left" | 5 || 22 || 125% |
| {{!}}-
| | |- |
| {{!}} 2
| | | align="left" | 6 || 25 || 129% |
| {{!}} align=center {{!}} 112%
| | |- |
| {{!}}-
| | | align="left" | 7 || 28 || 133% |
| {{!}} 3
| | |- |
| {{!}} align=center {{!}} 130%
| | | align="left" | 8 || 31 || 136% |
| {{!}}-
| | |- |
| {{!}} 4
| | | align="left" | 9 || 34 || 140% |
| {{!}} align=center {{!}} 149%
| | |- |
| {{!}}-
| | | align="left" | 10 || 37 || 143% |
| {{!}} 5 (M)
| | |- |
| {{!}} align=center {{!}} 177%
| | | align="left" | 11 || 40 || 147% |
| {{!}}-
| | |- |
| {{!}} 6
| | | align="left" | 12 || 43 || 151% |
| {{!}} align=center {{!}} 205%
| | |- |
| {{!}}}
| | | align="left" | 13 || 46 || 154% |
| | |- |
| | | align="left" | 14 || 49 || 158% |
| | |- |
| | | align="left" | 15 || 52 || 162% |
| | |- |
| | | align="left" | 16 || 55 || 165% |
| | |- |
| | | align="left" | 17 || 58 || 169% |
| | |- |
| | | align="left" | 18 || 61 || 172% |
| | |- |
| | | align="left" | 19 || 64 || 176% |
| | |- |
| | | align="left" | 20 (M) || 67 || 180% |
| | |} |
| |-| | | |-| |
| KR= | | KR= |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| {{!}}- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
| | |- style="background:#90EE90;" |
| {{!}} '''Skill<br>Level'''
| | ! Skill Level !! Required Level !! Damage (Physical) !! Max Hits !! Mp Usage !! Cooldown |
| {{!}} '''Required<br>Level'''
| | |- |
| {{!}} '''Damage<br>(Physical)'''
| | | align="left" | 1 || rowspan="2" | 15 || - || rowspan="20" | 11 || rowspan="20" | 100 MP || rowspan="20" | 8 seconds |
| {{!}} '''Max Hits'''
| | |- |
| {{!}} '''Mp Usage'''
| | | align="left" | 2 || - |
| {{!}} '''Cooldown'''
| | |- |
| {{!}}- align=center
| | | align="left" | 3 || 16 || - |
| {{!}} align=left {{!}} 1 <!----- Skill Level ----->
| | |- |
| {{!}} 15
| | | align="left" | 4 || 19 || - |
| {{!}} 111%
| | |- |
| {{!}} rowspan=20 {{!}} 11
| | | align="left" | 5 || 22 || - |
| {{!}} rowspan=20 {{!}} 100 MP
| | |- |
| {{!}} rowspan=20 {{!}} 8 seconds
| | | align="left" | 6 || 25 || - |
| {{!}}- align=center
| | |- |
| {{!}} align=left {{!}} 2 <!----- Skill Level ----->
| | | align="left" | 7 || 28 || - |
| {{!}} 15
| | |- |
| {{!}} 115%
| | | align="left" | 8 || 31 || - |
| {{!}}- align=center
| | |- |
| {{!}} align=left {{!}} 3 <!----- Skill Level ----->
| | | align="left" | 9 || 34 || - |
| {{!}} 16
| | |- |
| {{!}} 118%
| | | align="left" | 10 || 37 || - |
| {{!}}- align=center
| | |- |
| {{!}} align=left {{!}} 4 <!----- Skill Level ----->
| | | align="left" | 11 || 40 || - |
| {{!}} 19
| | |- |
| {{!}} 122%
| | | align="left" | 12 || 43 || - |
| {{!}}- align=center
| | |- |
| {{!}} align=left {{!}} 5 <!----- Skill Level ----->
| | | align="left" | 13 || 46 || - |
| {{!}} 22
| | |- |
| {{!}} 125%
| | | align="left" | 14 || 49 || - |
| {{!}}- align=center
| | |- |
| {{!}} align=left {{!}} 6 <!----- Skill Level ----->
| | | align="left" | 15 || 52 || - |
| {{!}} 25
| | |- |
| {{!}} 129%
| | | align="left" | 16 || 55 || - |
| {{!}}- align=center
| | |- |
| {{!}} align=left {{!}} 7 <!----- Skill Level ----->
| | | align="left" | 17 || 58 || - |
| {{!}} 28
| | |- |
| {{!}} 133%
| | | align="left" | 18 || 61 || - |
| {{!}}- align=center
| | |- |
| {{!}} align=left {{!}} 8 <!----- Skill Level ----->
| | | align="left" | 19 || 64 || - |
| {{!}} 31
| | |- |
| {{!}} 136%
| | | align="left" | 20 (M) || 67 || - |
| {{!}}- align=center
| | |} |
| {{!}} align=left {{!}} 9 <!----- Skill Level ----->
| |
| {{!}} 34
| |
| {{!}} 140%
| |
| {{!}}- align=center
| |
| {{!}} align=left {{!}} 10 <!----- Skill Level ----->
| |
| {{!}} 37
| |
| {{!}} 143%
| |
| {{!}}- align=center
| |
| {{!}} align=left {{!}} 11 <!----- Skill Level ----->
| |
| {{!}} 40
| |
| {{!}} 147%
| |
| {{!}}- align=center
| |
| {{!}} align=left {{!}} 12 <!----- Skill Level ----->
| |
| {{!}} 43
| |
| {{!}} 151%
| |
| {{!}}- align=center
| |
| {{!}} align=left {{!}} 13 <!----- Skill Level ----->
| |
| {{!}} 46
| |
| {{!}} 154%
| |
| {{!}}- align=center
| |
| {{!}} align=left {{!}} 14 <!----- Skill Level ----->
| |
| {{!}} 49
| |
| {{!}} 158%
| |
| {{!}}- align=center
| |
| {{!}} align=left {{!}} 15 <!----- Skill Level ----->
| |
| {{!}} 52
| |
| {{!}} 162%
| |
| {{!}}- align=center
| |
| {{!}} align=left {{!}} 16 <!----- Skill Level ----->
| |
| {{!}} 55
| |
| {{!}} 165%
| |
| {{!}}- align=center
| |
| {{!}} align=left {{!}} 17 <!----- Skill Level ----->
| |
| {{!}} 58
| |
| {{!}} 169%
| |
| {{!}}- align=center
| |
| {{!}} align=left {{!}} 18 <!----- Skill Level ----->
| |
| {{!}} 61
| |
| {{!}} 172%
| |
| {{!}}- align=center
| |
| {{!}} align=left {{!}} 19 <!----- Skill Level ----->
| |
| {{!}} 64
| |
| {{!}} 176%
| |
| {{!}}- align=center
| |
| {{!}} align=left {{!}} 20 (M) <!----- Skill Level ----->
| |
| {{!}} 67
| |
| {{!}} 180%
| |
| {{!}}- align=center
| |
| {{!}}}
| |
| </tabber> | | </tabber> |
| <br> | | <br> |
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|
| |
|
| '''Description:''' 30% chance that the target will not be knocked down. | | '''Description:''' 30% chance that the target will not be knocked down. |
| | | <br> |
|
| |
|
| == Tips and Details == | | == Tips and Details == |
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Line 126: |
| *The distance covered by the skill increases if you are running while you activate it. | | *The distance covered by the skill increases if you are running while you activate it. |
| <br> | | <br> |
| | |
| | == Updates == |
| | *11/7/2013 KR |
| | **Moves forwards more |
| | **Damage increase |
| | **Last hit launches targets |
| | <br> |
| | |
| <tabber> | | <tabber> |
| |-|
| |
| NA= | | NA= |
| {{CRSkills}} | | {{CRSkills}} |