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Death Field: Difference between revisions

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*The explosion caused by '''Death Mark''' inflicts splash damage, allowing for high damage on tightly grouped enemies.
*The explosion caused by '''Death Mark''' inflicts splash damage, allowing for high damage on tightly grouped enemies.
**Although the '''Death Mark''' ''can'' inflict splash damage to groups of enemies, it can only explode itself and up to 2 surroundings, reducing the overall potential of this skill.
**Although the '''Death Mark''' ''can'' inflict splash damage to groups of enemies, it can only explode itself and up to 2 surroundings, reducing the overall potential of this skill.
***The tooltip confusingly describes this phenomenon as "max stacks", which isn't right - each enemy can suffer from more than 1 '''Death Mark''' at a time, given through multiple casts.
***The tooltip confusingly describes this phenomenon as "max stacks", which isn't right - there is no upper limit of '''Death Mark''' stacks given through multiple casts.
***Before the skill tree reorganization in 2014, the explosion could only hit 1 extra surrounding, which was never updated in the tooltip.
***Before the skill tree reorganization in 2014, the explosion could only hit 1 extra surrounding, which was never updated in the tooltip.
*In PvP, be careful when comboing afterwards because the opponent can be knocked down, causing the second hit to miss.
*In PvP, be careful when comboing afterwards because the opponent can be knocked down, causing the second hit to miss.