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Sword Taker: Difference between revisions

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m (Text replacement - "STCombo3.png" to "Combo - Sword Taker 2.png")
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! width="25%" |Damage
! width="25%" |Damage
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| [[File:Combo - Sword Taker 1.png|520px]]  
| [[Image:Combo - Sword Taker 1.png]]  
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After doing {{CDR}}{{CZ}}{{CZ}}, finishes by swinging your sword upward launching the enemy upwards.
{{CDR}}{{CZ}}{{CZ}} is reworked; inflict hitstun instead of knocking enemies away. Follow up by launching enemies with a upward swing.
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{{CDR}}<br>
{{CDR}}<br>
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{{CZ}} 240% Phy. Damage
{{CZ}} 240% Phy. Damage
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| [[Image:Combo - Sword Taker 2.png]]  
| [[File:Combo - Sword Taker 2.png|520px]]  
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After doing {{CX}}{{CX}}, pressing {{CZ}} will slash once and press the {{CZ}} button again to perform a flurry of consecutive slashes. While slashing, you can interrupt with skills. You will be in '''Super Armor''' while slashing and will burn 2 MP per slash.
After doing the standard {{CX}}{{CX}} combo, slash once followed by a flurry of 10 consecutive slashes and finish with a slash that knocks enemies down. While slashing, you can interrupt with skills. You will be in Super Armor while slashing and will burn 2 MP per slash.
*Despite seeming so, the combo does not require repeated inputs and will always perform 10 consecutive slashes unless canceled.
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{{CX}} 286% Phy. Damage <br>
{{CX}} 286% Phy. Damage <br>
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+248% Phy. Damage
+248% Phy. Damage
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| [[File:BM COMBO.PNG]]  
| [[File:BM COMBO.PNG|350px]] {{CX}}{{CZ}}{{CZ}}{{CZ}}
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After doing {{CX}}, execute 3 upward slash with the last slash launching enemies. Its possible to catch the target with skills, {{CDR}}{{CZ}}, {{CDR}}{{CX}}, or {{CDRU}}{{CZ}}.
After doing a single {{CX}}, execute 3 upward slash with the last slash launching enemies. Its possible to catch the target with skills, {{CDR}}{{CZ}}, {{CDR}}{{CX}}, or {{CDRU}}{{CZ}}.
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{{CX}} 286% Phy. Damage <br>
{{CX}} 286% Phy. Damage <br>
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{{CZ}} 273% Phy. Damage
{{CZ}} 273% Phy. Damage
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| [[File:STCombo4.png]]
| [[File:STCombo4.png|350px]] {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}
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After slashing the air, perform a diagonal aerial dive then slash through the enemies.
{{CDRU}}{{CZ}}{{CZ}} is reworked; inflict hitstun instead of knocking enemies down. Follow up the combo by doing a diagonal aerial dive and finish with a forward slash through enemies. You will be in Super Armor upon landing and the slash through.
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{{CDRU}} <br>
{{CDRU}} <br>
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