Blade Master: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "BMCombo4.png" to "Combo - Blade Master 2.png") |
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! width="25%" |Damage | ! width="25%" |Damage | ||
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| [[File:Combo - Blade Master 1.png]] | | [[File:Combo - Blade Master 1.png|520px]] | ||
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After doing {{CZ}}{{CZ}}{{CZ}}, summons a small black hole to hold the enemy while doing up to 4 quick slashes. Finishes by detonating the black hole, launching enemies away.<br>'''Note:''' There is a glitch where if hit by an enemy and if a "Super armor for x seconds when attacked" effect activates you can keep slashing for an extended period of time. | After doing {{CZ}}{{CZ}}{{CZ}}, summons a small black hole to hold the enemy while doing up to 4 quick slashes. Finishes by detonating the black hole, launching enemies away.<br>'''Note:''' There is a glitch where if hit by an enemy and if a "Super armor for x seconds when attacked" effect activates you can keep slashing for an extended period of time. | ||
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+473% Mag. Damage | +473% Mag. Damage | ||
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| [[File:Combo - Blade Master ZZZUZ.png]] | | [[File:Combo - Blade Master 2.png|520px]] | ||
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{{CDRU}}{{CX}} is reworked to fire a mini black hole instead of an arm blast. Finish the combo by sending out a shockwave diagonally downward. | |||
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{{CDRU}} <br> | |||
{{CX}} 164% Mag. Damage <br> | |||
{{CZ}} 100% Phy. Damage x1~vary | |||
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| [[File:Combo - Blade Master ZZZUZ.png|350px]] {{CZ}}{{CZ}}{{CZ}}{{CUZ}} | |||
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After doing {{CZ}}{{CZ}}{{CZ}}, finishes with an uppercut that launches yourself and the target in the air. | After doing {{CZ}}{{CZ}}{{CZ}}, finishes with an uppercut that launches yourself and the target in the air. | ||
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{{CZ}} 235% Phy. Damage <br> | {{CZ}} 235% Phy. Damage <br> | ||
{{CUZ}} 304% Phy. Damage | {{CUZ}} 304% Phy. Damage | ||
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=== Updates === | === Updates === |