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Blade Master: Difference between revisions

From Elwiki
m (Text replacement - "BMCombo4.png" to "Combo - Blade Master 2.png")
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! width="25%" |Damage
! width="25%" |Damage
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| [[File:Combo - Blade Master 1.png]]
| [[File:Combo - Blade Master 1.png|520px]]
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After doing {{CZ}}{{CZ}}{{CZ}}, summons a small black hole to hold the enemy while doing up to 4 quick slashes. Finishes by detonating the black hole, launching enemies away.<br>'''Note:''' There is a glitch where if hit by an enemy and if a "Super armor for x seconds when attacked" effect activates you can keep slashing for an extended period of time.
After doing {{CZ}}{{CZ}}{{CZ}}, summons a small black hole to hold the enemy while doing up to 4 quick slashes. Finishes by detonating the black hole, launching enemies away.<br>'''Note:''' There is a glitch where if hit by an enemy and if a "Super armor for x seconds when attacked" effect activates you can keep slashing for an extended period of time.
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+473% Mag. Damage
+473% Mag. Damage
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| [[File:Combo - Blade Master ZZZUZ.png]]  
| [[File:Combo - Blade Master 2.png|520px]]
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{{CDRU}}{{CX}} is reworked to fire a mini black hole instead of an arm blast. Finish the combo by sending out a shockwave diagonally downward.
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{{CDRU}} <br>
{{CX}} 164% Mag. Damage <br>
{{CZ}} 100% Phy. Damage x1~vary
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| [[File:Combo - Blade Master ZZZUZ.png|350px]] {{CZ}}{{CZ}}{{CZ}}{{CUZ}}
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After doing {{CZ}}{{CZ}}{{CZ}}, finishes with an uppercut that launches yourself and the target in the air.
After doing {{CZ}}{{CZ}}{{CZ}}, finishes with an uppercut that launches yourself and the target in the air.
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{{CZ}} 235% Phy. Damage <br>
{{CZ}} 235% Phy. Damage <br>
{{CUZ}} 304% Phy. Damage
{{CUZ}} 304% Phy. Damage
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| [[File:Combo - Blade Master 2.png]]
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{{CDRU}}{{CX}} is reworked to fire a mini black hole instead of an arm blast. Finish the combo by sending out a shockwave diagonally downward.
|
{{CDRU}} <br>
{{CX}} 164% Mag. Damage <br>
{{CZ}} 100% Phy. Damage x1~vary
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|}
=== Updates ===
=== Updates ===
ElEditors, Administrators
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