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Seal of Time: Difference between revisions

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158 bytes removed ,  26 August 2023
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| [[File:TimeTracerSkill5.png]]
| [[File:TimeTracerSkill5.png]]
| {{SkillType|B}} Reduces the skill cooldown and recovers HP/MP of all party members within range and applies the '''Time Traveler''' buff.  
| {{SkillType|B}} Reduces the skill cooldown and recovers HP/MP of all party members within range and applies the {{se|239|Time Traveler||pb}} buff.  
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| <font color="FFC000">'''Time Traveler'''</font>
| {{color|#FFC000|Time Traveler|b=1}}
*Records the current HP/MP/DP/Way of the Sword/NF/Cannon Ball/Energy/Mutation/Combination Gauge/ECP/Power Gauge/Sentimental Point/Obsidian
*Records the current HP/MP/DP/[[Character Systems|Special Resources]].
*If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time.
*If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time.
*Dungeon only record 50% of maximum HP, and 30% in PvP.
*In dungeons, record 50% of Maximum HP, and 30% in PvP.
*If a player is ressurected with the {{se|239|[Time Traveler]||pb}} buff, they will have the {{se|262|[Time Sickness]||sd}} debuff for 45 seconds (PvP: 120 sec.)
*If a player is resurrected with the {{se|239|Time Traveler||pb}} buff, they will have the {{se|262|Time Sickness||sd}} debuff for 45 seconds (PvP: 120 seconds)
*Cooldown Reduction is not applied to Hyper/Wedding/Seal of Time skills.
*Cooldown Reduction is not applied to Hyper/Bond/Seal of Time skills.
*Does not stack with {{se|658|Benediction||pb}} and {{se|802|Eternal Abyss||pb}}.
*Does not stack with [[Benediction/Stage 1|Benediction]] or [[Eternal Demersio/Stage 1|Eternal Demersio]].
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
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! rowspan=2 | Mode !! rowspan=2 | Cooldown Time Reduction !! rowspan=2 | HP/MP Recovery !! colspan=3 | {{se|239|Gain the capacity to defy time||pb}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Cooldown Decrease !! rowspan=2 | HP/MP Recovery !! colspan=4 | {{se|239|Gain the Capacity to Defy Time||pb}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
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! HP Record !! Duration !! {{se|262|Time Sickness||sd}}<br>(Resurrection Reactivation Cooldown)
! Max HP Record !! Max MP/Special Resources Record !! Duration !! {{se|262|Time Sickness||sd}} Duration
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| {{PvE}} || 15 Seconds || 100% || 50% || 20 Seconds || 45 Seconds || rowspan=2 | 94 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 15 Seconds || 100% || 50% || rowspan=2 | 100% || 20 Seconds || 45 Seconds || rowspan=2 | 94 MP || rowspan=2 | 20 Seconds
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| {{PvP}} || 4.5 Seconds || 1% || 30% || 10 Seconds || 120 Seconds
| {{PvP}} || 4.5 Seconds || 1% || 30% || 10 Seconds || 120 Seconds
|}
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*[[Character Systems|Special Resources]] include [[Way of the Sword]]/[[Nature's Force System#Nature's Force|NF]]/[[Freiturnier#Ammunition/Cannonballs|Cannon Ball]]/[[Eun's Power#Energy System|Energy]]/[[Chivalry System|Chivalry]]/[[Dynamo Point System#Dynamo Mutation Points|DP and Mutation Point]]/[[Combination#Combination Gauge|Combination Gauge]]/[[Power System|Power Gauge]]/[[Sentimental Point System#Sentimental Points|Sentimental Point]]/[[Second Breath|Obsidian Point]]
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{{Traits|Add|Seal of Time|Killing Blow (1), Gigantic|duration=20|duration_pvp=10|duration1=130}}
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! rowspan=2 | Mode !! colspan=2 | Killing Blow (1) Seal of Time !! Gigantic Seal of Time
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! Attribute Effect !! {{se|239|Gain the capacity to defy time||pb}} Duration !! Attribute Effect
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| {{PvE}} || rowspan=2 | {{SkillText|Killing Blow (1)|130}} || 26 Seconds || rowspan=2 | {{SkillText|Gigantic|120}}
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| {{PvP}} || 13 Seconds
|}
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== Tips and Details ==
== Tips and Details ==
*The HP/MP recovery effect will apply after '''Seal of Time''' status recording.
*The HP/MP recovery effect will apply after the '''Seal of Time''' status recording.
*The cooldown reduction also does not apply to '''Seal of Time''' itself or [[Mount System|Mount]] attacks.
*The cooldown reduction also does not apply to '''Seal of Time''' itself or [[Mount System|Mount]] attacks.
**[[Flexible Movement]] and [[Resurrection (Ara)|Resurrection]] are also not affected because their activation cooldown is in the form of a debuff.  
**[[Flexible Movement]] and [[Resurrection (Ara)|Resurrection]] are also not affected because their activation cooldown is in the form of a debuff.  
*Unlike [[Resurrection (Ara)|Resurrection]], any damage from the last killing hit will not carry over to the HP that last recorded.
*Unlike [[Resurrection (Ara)|Resurrection]], any damage from the last killing hit will not carry over to the HP last recorded.
**This buff also still triggers if you normally die by any DoT debuff including from [[Attributing Equipment|El Shard enchanted weapons]].
**This buff also still triggers if you normally die by any DoT debuff including from [[Attributing Equipment|El Shard enchanted weapons]].
*Similar to other resurrection passives, you will not be knocked down if {{se|239|Time Traveler||pb}} activates from a skill that inflicts Stun.
*Similar to other resurrection passives, you will not be knocked down if {{se|239|Time Traveler||pb}} activates from a skill that inflicts {{se||Faint}}.
*The {{se|262|Time Sickness||sd}} debuff prevents players from being able to be revived by this skill's effect. The ability to reduce cooldown time will remain.  
*The {{se|262|Time Sickness||sd}} debuff prevents players from being able to be revived by this skill's effect. The ability to reduce cooldown time will remain.  
*Unlike the debuff of [[Flexible Movement]] or [[Resurrection (Ara)|Resurrection]], the {{se|262|Time Sickness||sd}} debuff will be removed if the affected player is resurrected normally.
*Unlike the debuff of [[Flexible Movement]] or [[Resurrection (Ara)|Resurrection]], the {{se|262|Time Sickness||sd}} debuff will be removed if the affected player is resurrected normally.
*Cooldown will be initiated on all skills (except Wedding Skill and Hyper Active) upon resurrecting in PvP.
*Upon resurrecting in PvP, cooldown will be initiated on all skills (except Bond Skills and Hyper Actives).
*{{se|658|Benediction||pb}} and {{se|802|Eternal Abyss||pb}} are buffs obtained from [[Nyx Pieta]]'s [[Benediction/Stage 1|Master skills (all stages)]] and [[Demersio]]'s [[Eternal Demersio/Stage 1|Master skills (all stages)]] respectively.  
*The buff will not apply at all if the skill is interrupted before the visual showing up, including stage transitions, and it cannot be stored before one either.
*The buff will not apply at all if the skill is interrupted before the visual showing up, including stage transitions, and it cannot be stored before one either.
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{{SkillNav - Time Tracer}}
{{SkillNav - Time Tracer}}
[[Category:Buff Skills]]
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