Dal Segno: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
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__NOTOC__{{Languages|Dal Segno}} | __NOTOC__{{Languages|Dal Segno}} | ||
{{#ev:youtube|Y5gg6QNXunc|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:TaleSpinnerSkill2.png]] | | [[File:TaleSpinnerSkill2.png]] | ||
| {{SkillType|SA|B}} The aura of spirits zoom back and forth, as if following a repeating melody. Trace of Spirits will remain where the aura of spirits zoomed by to deal damage to enemies. | | {{SkillType|SA|B}} The aura of spirits zoom back and forth, as if following a repeating melody. Trace of Spirits will remain where the aura of spirits zoomed by to deal damage to enemies. | ||
|- | |- | ||
| | | | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Tale Spinner]] || 35 | | [[Tale Spinner]] || 35 | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Rena|Dal Segno|Heavy, Haste|cd=22}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage | {{Damage|true|Rena | ||
|dmg=709 | |dmg=709 | ||
|pvp_dmg=270 | |pvp_dmg=270 | ||
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|heavy=true | |heavy=true | ||
}} | }} | ||
*Average assumes 10 hits. | *Average assumes 10 hits. | ||
<br> | <br> | ||
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! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 07/07/2022 || | | 07/07/2022 || rowspan=3 | 08/03/2022 || colspan=2 align="left" | | ||
*'''Dal Segno''' added. | *'''Dal Segno''' added. | ||
|- | |- | ||
| rowspan=2 | 07/ | | rowspan=2 | 07/21/2022 || colspan=2 align="left" | | ||
*{{buff|'''Hitbox''' angle and position lowered.}} | *{{buff|'''Hitbox''' angle and position lowered.}} | ||
**Damage consistency increases. | **Damage consistency increases. |