Anonymous

Critical Strike: Difference between revisions

From Elwiki
m
Copyedit (minor)
m (Text replacement - "{{ADSquareSkill}}" to "")
m (Copyedit (minor))
Line 4: Line 4:
|-
|-
| [[File:CNTrans6.png]]<br>[[File:CNTrans6A.png]]
| [[File:CNTrans6.png]]<br>[[File:CNTrans6A.png]]
| {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and will ignore a set amount of enemies’ defense. The orbs can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a [Bleed] debuff (Max 3 Stacks)  
| {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and will ignore a set amount of enemies’ defense. The orbs can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a {{se||Bleed}} debuff (Max 3 Stacks)  
|-
|-
|
|
Line 15: Line 15:


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
Line 27: Line 26:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! rowspan=3 | {{se||Bleed}} Duration !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan="2" | {{se||Bleed}} !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan=2 | Cast Shockwave !! rowspan=2 | Sharp Orb !! rowspan=2 | Sharp Orb Retract
! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan="2" |Duration !! rowspan="2" |Max Stacks!! rowspan="2" | Cast Shockwave !! rowspan=2 | Sharp Orb !! rowspan="2" | Sharp Orb Retract
|-
|-
! Sharp Orb !! Sharp Orb Retract !! Defense Ignore
! Sharp Orb !! Sharp Orb Retract !! Defense Ignore
|-  
|-  
| colspan=11 | '''Normal'''
| colspan="12" | '''Normal'''
|-
|-
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 || rowspan=2 | {{tt|22-44|see [[#Tips and Details]]}} || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|-
|-
| {{PvP}} || 1096% || 108% || 218% || 10%
| {{PvP}} || 1096% || 108% || 218% || 10%
|-  
|-  
| colspan=11 | '''[Enhanced]'''
| colspan="12" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 || rowspan=2 | {{tt|22-44|see [[#Tips and Details]]}} || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds
|-
|-
| {{PvP}} || 1096% || 108% || 218% || 10%
| {{PvP}} || 1096% || 108% || 218% || 10%
Line 55: Line 54:
|dmg=4334, 426, 815
|dmg=4334, 426, 815
|pvp_dmg=1096, 108, 218
|pvp_dmg=1096, 108, 218
|hits=1, 44, 5
|avg_hits=1, 22, 5
|avg_hits=1, 22, 5
|heavy=true
|heavy=true
|no_max=true
}}
}}
*Average assumes 22 sharp orb hits.
*Average assumes 22 sharp orb hits.
Line 63: Line 62:


==Tips and Details==
==Tips and Details==
*The skill's cooldown will not begin until the sharp orbs have been retracted.
*The skill's cooldown will not begin until the '''Sharp Orbs''' have been retracted.
*The orbs cannot be retracted if you are being attacked, or in midair.
**If the [[Transcendence#Transcendence_Buff|Transcendence Slot Buff]] activates while the orbs are deployed, the skill's cooldown will remain unaffected.
**If the [[Transcendence#Transcendence_Buff|Transcendence Slot Buff]] activates while the orbs are deployed, the skill's cooldown will remain unaffected.
*Maximum hits on a Giant Training Monkey is 50.
*The maximum hits on a Giant Training Monkey is 50.
**Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
**Normal-sized targets will be hit by around 22-26 hits.
**Normal-sized targets will be hit by around 22-26 hits.
**The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
**The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
*The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
*The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
**The distance between contact checks seems to be slightly smaller than Eve's height.
**The distance between contact checks seems to be slightly smaller than your height.
***The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the cast shockwave and retract hits.
***The circumference of the circle the '''Sharp Orbs''' rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the '''Cast Shockwave''' and retract hits.
*The sharp orbs during the Cast Shockwave part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
*The '''Sharp Orbs''' during the '''Cast Shockwave''' part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
<br>
<br>


Line 147: Line 146:
<br>
<br>
{{SkillNav - Code: Nemesis}}
{{SkillNav - Code: Nemesis}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]
ElEditors
17,311

edits