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Ancient Waterway: Difference between revisions

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| DunMap=[[File:New7-2Map.png]]
| DunMap=[[File:New7-2Map.png]]
| Mob=<dfn>{{</dfn>
| Mob=<dfn>{{</dfn>
|[[File:Hamel-shadow-walker.jpg|60px]]
|{{tt|[[File:Hamel-shadow-walker.jpg|60px]]|[[File:Mob - Shadow Walker.png|150px]]}}
|'''Shadow Walker''' - A basic Shadow monster.
|'''Shadow Walker''' - A basic Shadow monster.
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*'''Claw Attack:''' Deals a basic 3 hit combo with their claws.
*'''Claw Swipe:''' Deals a basic 2 hit combo with their claws. Will typically follow up with a Claw Slam if the previous hits connect.
*'''Recover Claw:''' When knocked down, springs back on its feet with an overhead claw slash.
*'''Claw Slam:''' Slam its claws downward, knocking targets down and away.
*'''Recover Claw:''' When knocked down, spring back on its feet with an overhead claw slash.
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|[[File:Shadow_Charger.jpg|60px]]
|{{tt|[[File:Shadow_Charger.jpg|60px]]|[[File:Mob - Shadow Charger.png|200px]]}}
|'''Shadow Charger''' - A large Shadow monster.
|'''Shadow Charger''' - A large Shadow monster.
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*'''Crescent Slash:''' When knocked down, recovers by swinging its thorn-like arms in a circle.
*'''Crescent Slash:''' When knocked down, recovers by swinging its thorn-like arms in a circle.
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|[[File:Laguz_Stricken_City.jpg|60px]]
|{{tt|[[File:Laguz_Stricken_City.jpg|60px]]|[[File:Mob - Laguz.png|150px]]}}
|'''Laguz''' - A Water Spirit mermaid.
|'''Laguz''' - A Water Spirit mermaid.
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*'''Self-Destruct:''' Upon death, releases a '''Bubble Aura''', immobilizing nearby players.
*'''Self-Destruct:''' Upon death, releases a '''Bubble Aura''', immobilizing nearby players.
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|[[File:Iz_Stricken_City.jpg|60px]]
|{{tt|[[File:Iz_Stricken_City.jpg|60px]]|[[File:Mob - Iz.png|150px]]}}
|'''Iz''' -  An Ice Spirit mermaid.
|'''Iz''' -  An Ice Spirit mermaid.
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*'''Self-Destruct:''' Upon death, emits an aura that applies {{se||Freeze}} to nearby players.
*'''Self-Destruct:''' Upon death, emits an aura that applies {{se||Freeze}} to nearby players.
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|[[File:Hamel-shadow-sniper.jpg|60px]]
|{{tt|[[File:AncientNasodGuard_Head.jpg|60px]]|[[File:Mob - Ancient Nasod Guard.png|250px]]}}
|'''Shadow Sniper''' - A Shadow monster that attacks with long ranged lasers.
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*'''Light Beam:''' Slowly charges up their laser and then fires it. The laser will travel across the entire stage.
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|[[File:AncientNasodGuard_Head.jpg|60px]]
|'''Ancient Nasod Guard''' - An enhanced version of the Ancient Nasod Sentinel with ranged capabilities.
|'''Ancient Nasod Guard''' - An enhanced version of the Ancient Nasod Sentinel with ranged capabilities.
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*'''Projectile Counter:''' Creates a force field to deflect projectiles.
*'''Projectile Counter:''' Creates a force field to deflect projectiles.
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|-
|[[File:MiniAncientNasodSentinel_Head.jpg|60px]]
|{{tt|[[File:MiniAncientNasodSentinel_Head.jpg|60px]]|[[File:Mob - Mini Ancient Nasod Sentinel.png|150px]]}}
|'''Mini Ancient Nasod Sentinel''' - A smaller version of the Ancient Nasod Sentinel.
|'''Mini Ancient Nasod Sentinel''' - A smaller version of the Ancient Nasod Sentinel.
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*'''Projectile Counter:''' Creates a force field to deflect projectiles.
*'''Projectile Counter:''' Creates a force field to deflect projectiles.
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|-
|[[File:Ancient_Nasod_Guard.jpg|60px]]
|{{tt|[[File:Ancient_Nasod_Guard.jpg|60px]]|[[File:Mob - Ancient Nasod Sentinel.png|250px]]}}
|'''Ancient Nasod Sentinel''' - An ancient Nasod found in Hamel's waterways.
|'''Ancient Nasod Sentinel''' - An ancient Nasod found in Hamel's waterways.
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*'''Projectile Counter:''' Creates a force field to deflect projectiles.
*'''Projectile Counter:''' Creates a force field to deflect projectiles.
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|-
|[[File:Merman.jpg|60px]]
|{{tt|[[File:Merman.jpg|60px]]|[[File:Mob - Merman.png|150px]]}}
|'''Merman''' - A species of mermaid found in the waters of Hamel.
|'''Merman''' - A species of mermaid found in the waters of Hamel.
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*'''Fish Attack:''' Swings his fish-like a club to harm players.
*'''Fish Attack:''' Swings his fish-like a club to harm players.
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|-
|[[File:Hamel-ancient-crab.jpg|60px]]
|{{tt|[[File:Hamel-ancient-crab.jpg|60px]]|[[File:Mob - Ancient Crab.png|200px]]}}
|'''Ancient Crab''' - A species of crab with large claws.
|'''Ancient Crab''' - A species of crab with large claws.
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*'''Claw:''' Attacks with its claw inducing {{se||Wound}}.
*'''Claw:''' Attacks with its claw inducing {{se||Wound}}.
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|[[File:Piranha.png|60px]]
|{{tt|[[File:Piranha.png|60px]]|[[File:Mob - Piranha.png|150px]]}}
|'''Piranha''' -  A school of fish that float around and can attack players, but are rather weak and slow moving.
|'''Piranha''' -  A school of fish that float around and can attack players, but are rather weak and slow moving.
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*'''Swarm:''' Dashes at a player.
*'''Swarm:''' Dashes at a player.
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|-
|[[File:Hamel-shadow-linker.jpg|60px]]
|{{tt|[[File:Hamel-shadow-linker.jpg|60px]]|[[File:Mob - Shadow Linker.png|150px]]}}
|'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[Resiam Outskirts| Shadow Master]].
|'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[Resiam Outskirts| Shadow Master]].
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*'''Latch:''' Latch onto a player, causing their controls to be reversed, must be shaken off.
*'''Latch:''' Latch onto a player, causing their controls to be reversed, must be shaken off.
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|-
|[[File:Hamel-piranha-house.jpg|60px]]
|{{tt|[[File:Hamel-piranha-house.jpg|60px]]|[[File:Mob - Piranha House.png|200px]]}}
|'''Piranha House''' - A domain for the Piranhas.
|'''Piranha House''' - A domain for the Piranhas.
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<dfn>}}</dfn>
<dfn>}}</dfn>
| MiniBoss=<dfn>{{</dfn>
| MiniBoss=<dfn>{{</dfn>
|[[File:Bizarre_Conrad.jpg|60px]]
|{{tt|[[File:Bizarre_Conrad.jpg|60px]]|[[File:Mob - Bizarre Conrad.png|250px]]}}
|'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology.
|'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology.
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<dfn>}}</dfn>
<dfn>}}</dfn>
| Boss=<dfn>{{</dfn>
| Boss=<dfn>{{</dfn>
|[[File:TOL.jpg|60px]]
|{{tt|[[File:TOL.jpg|60px]]|[[File:Mob - Taranvash of Light.png|300px]]}}
|'''[[Taranvash|Taranvash of Light]]''' - Possessing the ancient power of light, Taranvash was the faithful Holy Beast who defended Hamel, but went insane due to the absence of the Water Priestess.
|'''[[Taranvash|Taranvash of Light]]''' - Possessing the ancient power of light, Taranvash was the faithful Holy Beast who defended Hamel, but went insane due to the absence of the Water Priestess.
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