Combat Ranger: Difference between revisions
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== '''Combat Ranger''' == | == '''Combat Ranger''' == | ||
'''Combat Ranger''' is one of the two | '''Combat Ranger''' is one of the two jobs to choose for Rena when you reach lvl 15. To become a combat ranger you must first finish the Ranger Mission. | ||
Revision as of 17:23, 30 April 2010
Combat Ranger
Combat Ranger is one of the two jobs to choose for Rena when you reach lvl 15. To become a combat ranger you must first finish the Ranger Mission.
Like her name implies, she specializes in melee skills and upgrades for the character, yet she still can be played like a Sniper Ranger but without the skills or the upgrades for status, arrows, etc.
With this class, you will use mostly melee combos, such as stompstorming * ^ ^ Z repeat quickly* and slide kick delays * >> Z Z, stop, repeat*, but the Sniping Mode skill and other Archer Rena skills are still available for use.
This Job also upgrades some of the basic movements of Rena like:
^ ^ Z Z (up up Z Z) is a upgrade of the double jump then stomp. The stomp no longer knocks down, enabling stompstorming, and it adds a 360º Kick upon pressing z the second time, which will hit enemies around you, launching them straight up and enabling further combos.
-> -> Z Z Z (Right Right Z Z Z) Upgrade of dash slide kick, now is a double slide kick with a final upwards kick sending the enemy to the air. This lets you jump and do a normal kick to begin another combo. (This movement is very usefull to reach enemies fast and do more damage than a normal combo, is NOT useful in pvp) In pvp, you would do better to either link this to a Sharp Fall or to time a normal ground ZZZ ^Z combo so that Rena's first kick catches the opponent as you fall.
-> -> ^ Z Z Z (Right Right Jump Z Z Z) This is a Triple Kick in the air, done after air dashing. Dash Jump and Attack 3 times. It knocks down the enemy on the third hit. You can do it close enough to the ground so that you can do a single kick and continue with a normal combo, similar to Eve and Raven combos.
Combat Ranger Skills
Some of these skills are locked. You can learn how to unlock them by viewing the SQ guide.
Special Actives
Image | Spinning Kick | |
---|---|---|
MP Usage: | 100 MP | |
Cooldown: | 5 seconds | |
Skill Description: | Spin horizontally, launching a series of 10 kicks. Targets are knocked down after the 5th or 6th hit, unless they're super armored. | |
Skill Mastery: | (5SP) Each kick deals 200% physical damage, totalling a potential 2000%. | |
Prerequisites: | 40SP invested in skill tree | |
Additional Info: | This is currently one of the strongest 100 MP skills in the game. Use it on super armored opponents just as they're about to hit you, to deal some heavy damage as well as avoid their attack. |
Crecent Kick
Does 3 Kicks that send wnergy waves through all frontal enemies. , After the 3rd kick hits the enemy is knocked down.
Image | Shock Fall (LOCKED) | |
---|---|---|
MP Usage: | 200 MP | |
Cooldown: | 10 seconds | |
Skill Description: | Plummet towards and stomp the ground, emitting a shockwave as you make contact which stuns enemies within range. You must be airborne to launch this skill. | |
Skill Mastery: | (5SP) The shockwave deals 1802% physical damage, stunning opponents for 3 seconds. | |
Prerequisites: | 60SP invested in skill tree | |
Additional Info: | As Rena falls to the ground, she generates energy around her feet, dealing a small amount of physical damage to opponents who are directly next to her. This skill is a useful combo addition after having launched opponents into the air; you can then continue to attack while they're stunned. The shockwave covers a reasonably large range, so abuse mobs with it. |
DIVE KICK BOMBING!
This skill launches a series of 11 kicks at high speed. The first kick launches Rena forward a large horizontal distance. If in Overdrive mode, aka Fury Mode, she will only launch 6 kicks at a slower speed, but end with a wall of wind that will slightly launch and juggle an enemy for 5 hits. Good for catching someone off guard in pvp; however, this skill is completely overshadowed by Aero Tornado and Violent Attack.
Image | Violent Attack LOCKED | |
---|---|---|
MP Usage: | 300 MP | |
Cooldown: | 30 seconds | |
Skill Description: | Launch opponents into the air with a series of 3 elegantly powerful somersault kicks (3 kicks, but several hits), then descend with a flaring diagonal spinning kick. | |
Skill Mastery: | (5SP) Initial somersault kicks deal 336% physical damage per hit, then 169% on the descent. | |
Prerequisites: | 65SP invested in skill tree | |
Additional Info: | Works best on liftable human-sized opponents (e.g. X-6 mini bosses) or tall super-armored opponents (e.g.Pokun, X-2's boss). It can take some practice to correctly judge how to place the attack. Rena's descent at the end of the skill is continuous, ceasing only when she lands on a surface. |
Physical Sword Knight |
Magical Magic Knight |
Physical Sheath Knight |
Magical Root Knight |
Lord Knight |
Rune Slayer |
Infinity Sword |
Sacred Templar |
Knight Emperor |
Rune Master |
Immortal |
Genesis |
Magical High Magician |
Magical Dark Magician |
Physical Battle Magician |
Physical Wiz Magician |
Elemental Master |
Void Princess |
Dimension Witch |
Mystic Alchemist |
Aether Sage |
Oz Sorcerer |
Metamorphy |
Lord Azoth |
Physical Combat Ranger |
Magical Sniping Ranger |
Physical Trapping Ranger |
Magical Poetic Ranger |
Wind Sneaker |
Grand Archer |
Night Watcher |
Tale Spinner |
Anemos |
Daybreaker |
Twilight |
Prophetess |
Physical Sword Taker |
Magical Over Taker |
Magical Weapon Taker |
Physical Venom Taker |
Blade Master |
Reckless Fist |
Veteran Commander |
Mutant Reaper |
Furious Blade |
Rage Hearts |
Nova Imperator |
Revenant |
Physical Fury Guardian |
Magical Shooting Guardian |
Magical Shelling Guardian |
Physical Cor Guardian |
Iron Paladin |
Deadly Chaser |
Tactical Trooper |
Divine Phanes |
Comet Crusader |
Fatal Phantom |
Centurion |
Dius Aer |
Physical Little Hsien |
Magical Little Devil |
Physical Little Specter |
Magical Little Helper |
Sakra Devanam |
Yama Raja |
Asura |
Marici |
Apsara |
Devi |
Shakti |
Surya |
Physical Saber Knight |
Magical Pyro Knight |
Physical Dark Knight |
Magical Soar Knight |
Grand Master |
Blazing Heart |
Crimson Avenger |
Patrona |
Empire Sword |
Flame Lord |
Bloody Queen |
Adrestia |
Magical Psychic Tracer |
Physical Arc Tracer |
Magical Time Tracer |
Physical Affect Tracer |
Lunatic Psyker |
Mastermind |
Diabolic Esper |
Dissembler |
Doom Bringer |
Dominator |
Mad Paradox |
Overmind |
Physical Chiliarch |
Magical Royal Guard |
Physical Diabla |
Magical Emptiness |
Dreadlord |
Noblesse |
Demonio |
Turbids |
Catastrophe |
Innocent |
Diangelion |
Demersio |
Physical Heavy Barrel |
Physical Bloodia |
Magical Valkyrie |
Magical Metal Heart |
Storm Trooper |
Crimson Rose |
Freyja |
Optimus |
Tempest Burster |
Black Massacre |
Minerva |
Prime Operator |
Physical Lofty: Executor |
Magical Lofty: Anpassen |
Magical Lofty: Wanderer |
Physical Lofty: Schreier |
Arme Thaumaturgy |
Erbluhen Emotion |
Apostasia |
Schatz Reprise |
Richter |
Bluhen |
Herrscher |
Opferung |
Physical Sparky Child |
Magical Twinkle Child |
Physical Rusty Child |
Magical Rough Child |
Rumble Pumn |
Shining Romantica |
Daydreamer |
Punky Poppet |
Eternity Winner |
Radiant Soul |
Nisha Labyrinth |
Twins Picaro |
Physical Second Revenger |
Magical Second Selection |
Physical Second Grief |
Magical Second Dejection |
Silent Shadow |
Stellar Caster |
Pale Pilgrim |
Hazy Delusion |
Liberator |
Celestia |
Nyx Pieta |
Morpheus |
Physical Poten Finder |
Physical Fortune Finder |
Magical Path Finder |
Magical Trick Finder |
Mighty Miner |
Greedy Wonder |
Rima Clavis |
Cynical Sneer |
Gembliss |
Avarice |
Achlys |
Mischief |